Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Friends,

 

I have run into a bit of an issue. I can negate both the fallDistance (event though it's already 0) and the attackDamage in the EnderTeleportEvent, but my character still takes damage. I did a little bit of investigation and found that the EntityEnderPearl class damages the player without passing the damage through the Event, thus rendering the attackDamage parameter useless.

 

Example:

EnderTeleportEvent event = new EnderTeleportEvent(entityplayermp, this.posX, this.posY, this.posZ, 5.0F);
                    if (!MinecraftForge.EVENT_BUS.post(event))
                    { // Don't indent to lower patch size
                    if (this.getThrower().isRiding())
                    {
                        this.getThrower().mountEntity((Entity)null);
                    }

                    this.getThrower().setPositionAndUpdate(this.posX, this.posY, this.posZ);
                    this.getThrower().fallDistance = 0.0F;
                    this.getThrower().attackEntityFrom(DamageSource.fall, 5.0F);
                    }

 

As you can see, the attack damage is NOT passed through the event. Is this a Forge bug? What can I do to fix this? Thanks for your help! :)

 

Thanks to diesieben07, this issue has been patched. See the patch here: https://github.com/MinecraftForge/MinecraftForge/pull/1134.

I think you have to make a pullrequest about that. Or post it to the Suggestion thread.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

  • Author

I think you have to make a pullrequest about that. Or post it to the Suggestion thread.

 

I was hoping that wasn't the case. *sigh* Darn it. I'll go ahead and post it into the suggestions forum.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.