Posted June 7, 201411 yr I wanted to make a mod using Thermal Expansion's Redstone Flux as a power source. My only issue that that I do not know how to setup COFHCore and Thermal Expansion for use as dependencies. Any information as to how to set this up would be appreciated! Thanks, Spiker985
June 9, 201411 yr In your @Mod file, i think there's a requiredAfter tag that you could specify COFH's modid. That way the mod is loaded after COFH so it has the classes in the class path so you can use them. Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
June 9, 201411 yr Author So it doesn't have to be implemented into the workspace, just accessed via the Forge "mod dictionary" as i'm going to call it.
June 10, 201411 yr No, you also have to set it as a dependency in your workspace, with gradle, you change the build.gradle file with a dependency body.
June 10, 201411 yr Author So in the build.gradle file would i add it as a dependency like it says in this link (https://github.com/MinecraftForge/ForgeGradle/wiki/Dependencies) for jars?
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