Spiker985 Posted June 7, 2014 Posted June 7, 2014 I wanted to make a mod using Thermal Expansion's Redstone Flux as a power source. My only issue that that I do not know how to setup COFHCore and Thermal Expansion for use as dependencies. Any information as to how to set this up would be appreciated! Thanks, Spiker985 Quote
larsgerrits Posted June 9, 2014 Posted June 9, 2014 In your @Mod file, i think there's a requiredAfter tag that you could specify COFH's modid. That way the mod is loaded after COFH so it has the classes in the class path so you can use them. Quote Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
Spiker985 Posted June 9, 2014 Author Posted June 9, 2014 So it doesn't have to be implemented into the workspace, just accessed via the Forge "mod dictionary" as i'm going to call it. Quote
GotoLink Posted June 10, 2014 Posted June 10, 2014 No, you also have to set it as a dependency in your workspace, with gradle, you change the build.gradle file with a dependency body. Quote
Spiker985 Posted June 10, 2014 Author Posted June 10, 2014 So in the build.gradle file would i add it as a dependency like it says in this link (https://github.com/MinecraftForge/ForgeGradle/wiki/Dependencies) for jars? Quote
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