Posted June 10, 201411 yr Hi, I want to make sure a chunk gets loaded, or generated if it doesn't exist. If I use the following, the chunk generates but there are no ores/trees/tallgrass/etc; there are caves and normal terrain: worldObj.getChunkProvider().loadChunk(chunkx, chunkz); How to do it right? Edit: Got it, maybe I should look at the functions before I ask next time For those interested: worldObj.getChunkProvider().loadChunk(chunkx, chunkz); worldObj.getChunkProvider().populate(null, chunkx, chunkz);
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