Posted June 14, 201411 yr Hello guys im trying to make an Event here that once this entity is in potionActive it will be go stuck to the ground where its standing. But i tried every methods in EntityLiving Base such as setting noClip = true , entityxCoor , entitymotionY , entitysetPosition but what it doesnt work neither. It works if its like this entity.motionY = 2D which makes them go straight up. However when i set them into -2 like that nothing happens. Any help please guys ? i need to make this work
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