Posted June 15, 201411 yr Hello all! I made a new furnace recently. That's all working fine, everything. I added the custom smelt recipe, the fuel is gold chunk. If you place a water bucket and 'smelt' it, it will take out the bucket as well. It should take the water bucket and give back the bucket. Any solutions? Please respond _ ___ ___| |__ _ __ / __/ __| '_ \| '_ \ \__ \__ \ | | | | | | |___/___/_| |_|_| |_|
June 15, 201411 yr You could check to see if a bucket of any kind was smelted and then add a bucket back into the players inventory? We all stuff up sometimes... But I seem to be at the bottom of that pot.
June 15, 201411 yr Please post the code of the TE & the Recipe Handler. Did you make a custom handler that will not consume the bucket.
June 16, 201411 yr Author TileEntity package com.nuclearbanana.piecraft.saltex; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityFurnace; import org.lwjgl.opengl.GL11; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class TileEntitySaltExtractor extends TileEntity implements ISidedInventory { private static final int[] slotsTop = new int[] { 0 }; private static final int[] slotsBottom = new int[] { 2, 1 }; private static final int[] slotsSides = new int[] { 1 }; private ItemStack[] furnaceItemStacks = new ItemStack[3]; public int furnaceBurnTime; public int currentBurnTime; public int furnaceCookTime; private String furnaceName; public void furnaceName(String string){ this.furnaceName = string; } @Override public int getSizeInventory() { return this.furnaceItemStacks.length; } @Override public ItemStack getStackInSlot(int slot) { return this.furnaceItemStacks[slot]; } @Override public ItemStack decrStackSize(int par1, int par2) { if (this.furnaceItemStacks[par1] != null) { ItemStack itemstack; if (this.furnaceItemStacks[par1].stackSize <= par2) { itemstack = this.furnaceItemStacks[par1]; this.furnaceItemStacks[par1] = null; return itemstack; } else { itemstack = this.furnaceItemStacks[par1].splitStack(par2); if (this.furnaceItemStacks[par1].stackSize == 0) { this.furnaceItemStacks[par1] = null; } return itemstack; } } else { return null; } } @Override public ItemStack getStackInSlotOnClosing(int slot) { if (this.furnaceItemStacks[slot] != null) { ItemStack itemstack = this.furnaceItemStacks[slot]; this.furnaceItemStacks[slot] = null; return itemstack; } else { return null; } } @Override public void setInventorySlotContents(int slot, ItemStack itemstack) { this.furnaceItemStacks[slot] = itemstack; if (itemstack != null && itemstack.stackSize > this.getInventoryStackLimit()) { itemstack.stackSize = this.getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.furnaceName : "Salt Extractor"; } @Override public boolean hasCustomInventoryName() { return this.furnaceName != null && this.furnaceName.length() > 0; } @Override public int getInventoryStackLimit() { return 64; } public void readFromNBT(NBTTagCompound tagCompound) { super.readFromNBT(tagCompound); NBTTagList tagList = tagCompound.getTagList("Items", 10); this.furnaceItemStacks = new ItemStack[this.getSizeInventory()]; for (int i = 0; i < tagList.tagCount(); ++i) { NBTTagCompound tabCompound1 = tagList.getCompoundTagAt(i); byte byte0 = tabCompound1.getByte("Slot"); if (byte0 >= 0 && byte0 < this.furnaceItemStacks.length) { this.furnaceItemStacks[byte0] = ItemStack.loadItemStackFromNBT(tabCompound1); } } this.furnaceBurnTime = tagCompound.getShort("BurnTime"); this.furnaceCookTime = tagCompound.getShort("CookTime"); this.currentBurnTime = getItemBurnTime(this.furnaceItemStacks[1]); if (tagCompound.hasKey("CustomName", ) { this.furnaceName = tagCompound.getString("CustomName"); } } public void writeToNBT(NBTTagCompound tagCompound) { super.writeToNBT(tagCompound); tagCompound.setShort("BurnTime", (short) this.furnaceBurnTime); tagCompound.setShort("CookTime", (short) this.furnaceBurnTime); NBTTagList tagList = new NBTTagList(); for (int i = 0; i < this.furnaceItemStacks.length; ++i) { if (this.furnaceItemStacks[i] != null) { NBTTagCompound tagCompound1 = new NBTTagCompound(); tagCompound1.setByte("Slot", (byte) i); this.furnaceItemStacks[i].writeToNBT(tagCompound1); tagList.appendTag(tagCompound1); } } tagCompound.setTag("Items", tagList); if (this.hasCustomInventoryName()) { tagCompound.setString("CustomName", this.furnaceName); } } @SideOnly(Side.CLIENT) public int getCookProgressScaled(int par1) { return this.furnaceCookTime * par1 / 200; // How long will be infusing } @SideOnly(Side.CLIENT) public int getBurnTimeRemainingScaled(int par1) { if (this.currentBurnTime == 0) { this.currentBurnTime = 200; } return this.furnaceBurnTime * par1 / this.currentBurnTime; } public boolean isBurning() { return this.furnaceBurnTime > 0; } public void updateEntity() { boolean flag = this.furnaceBurnTime > 0; boolean flag1 = false; if (this.furnaceBurnTime > 0) { --this.furnaceBurnTime; } if (!this.worldObj.isRemote) { if (this.furnaceBurnTime == 0 && this.canSmelt()) { this.currentBurnTime = this.furnaceBurnTime = getItemBurnTime(this.furnaceItemStacks[1]); if (this.furnaceBurnTime > 0) { flag1 = true; if (this.furnaceItemStacks[1] != null) { --this.furnaceItemStacks[1].stackSize; if (this.furnaceItemStacks[1].stackSize == 0) { this.furnaceItemStacks[1] = furnaceItemStacks[1].getItem().getContainerItem(this.furnaceItemStacks[1]); } } } } if (this.isBurning() && this.canSmelt()) { ++this.furnaceCookTime; if (this.furnaceCookTime == 200) { // menjaj i ovaj broj! this.furnaceCookTime = 0; this.smeltItem(); flag1 = true; } } else { this.furnaceCookTime = 0; } } if (flag != this.furnaceBurnTime > 0) { flag1 = true; SaltExtractor.updateBlockState(this.furnaceBurnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord); } if (flag1) { this.markDirty(); } } private boolean canSmelt() { if (this.furnaceItemStacks[0] == null) { return false; } else { ItemStack itemstack = SaltExtractorRecipes.make().getSmeltingResult(this.furnaceItemStacks[0]); if (itemstack == null) return false; if (this.furnaceItemStacks[2] == null) return true; if (!this.furnaceItemStacks[2].isItemEqual(itemstack)) return false; int result = furnaceItemStacks[2].stackSize + itemstack.stackSize; return result <= getInventoryStackLimit() && result <= this.furnaceItemStacks[2].getMaxStackSize(); } } public void smeltItem() { if (this.canSmelt()) { ItemStack itemstack = SaltExtractorRecipes.make().getSmeltingResult(this.furnaceItemStacks[0]); if (this.furnaceItemStacks[2] == null) { this.furnaceItemStacks[2] = itemstack.copy(); } else if (this.furnaceItemStacks[2].getItem() == itemstack.getItem()) { this.furnaceItemStacks[2].stackSize += itemstack.stackSize; } --this.furnaceItemStacks[0].stackSize; if(this.furnaceItemStacks[0].stackSize <= 0){ this.furnaceItemStacks[0] = null; } } } public static int getItemBurnTime(ItemStack itemstack){ if(itemstack == null){ return 0; }else{ Item item = itemstack.getItem(); /*if(item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.air){ Block block = Block.getBlockFromItem(item); if(block == Blocks.anvil) return 200; if(block.getMaterial() == Material.rock) return 300; }*/ if(item == Items.redstone) return 2000; /*if(item instanceof ItemTool && ((ItemTool) item).getToolMaterialName().equals("EMERALD")) return 300; */ return GameRegistry.getFuelValue(itemstack); } } public static boolean isItemFuel(ItemStack itemstack){ return getItemBurnTime(itemstack) > 0; } @Override public boolean isUseableByPlayer(EntityPlayer player) { return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : player.getDistanceSq((double) this.xCoord + 0.5D, (double) this.yCoord + 0.5D, (double) this.zCoord + 0.5D) <= 64.0D; } @Override public void openInventory() { } @Override public void closeInventory() { } @Override public boolean isItemValidForSlot(int par1, ItemStack itemstack) { return par1 == 2 ? false : (par1 == 1 ? isItemFuel(itemstack) : true); } @Override public int[] getAccessibleSlotsFromSide(int par1) { return par1 == 0 ? slotsBottom : (par1 == 1 ? slotsTop : slotsSides); } @Override public boolean canInsertItem(int par1, ItemStack itemstack, int par3) { return this.isItemValidForSlot(par1, itemstack); } @Override public boolean canExtractItem(int par1, ItemStack itemstack, int par3) { return par3 != 0 || par1 != 1 || itemstack.getItem() == Items.bucket; } //@Override /*public void renderTileEntityAt(TileEntity entity, double x, double y, double z, float f) { GL11.glPushMatrix(); ItemStack stack = new ItemStack(Items.iron_ingot, 1, 0); EntityItem entItem = new EntityItem(Minecraft.getMinecraft().thePlayer.getEntityWorld(), 0D, 0D, 0D, stack); //Without the below line, the item will spazz out entItem.hoverStart = 0.0F; RenderItem.renderInFrame = true; //Add the below line (without //'s) to make the item lie flat on the block GL11.glRotatef(180, 0, 1, 1); //Change the 0D's to different values to move it around RenderManager.instance.renderEntityWithPosYaw(entItem, 1.0D, 1.0D, 1.0D, 1.0F, 1.0F); RenderItem.renderInFrame = false; GL11.glPopMatrix(); }*/ } RecipeHandler package com.nuclearbanana.piecraft.saltex; import java.util.HashMap; import java.util.Iterator; import java.util.Map; import java.util.Map.Entry; import com.nuclearbanana.piecraft.PieCraft; import net.minecraft.block.Block; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemFishFood; import net.minecraft.item.ItemStack; public class SaltExtractorRecipes { private static final SaltExtractorRecipes smeltingBase = new SaltExtractorRecipes(); /** * The list of smelting results. */ private Map smeltingList = new HashMap(); private Map experienceList = new HashMap(); /** * Used to call methods addSmelting and getSmeltingResult. */ public static SaltExtractorRecipes make() { return smeltingBase; } private SaltExtractorRecipes() { this.infuseItem(Items.water_bucket, new ItemStack(PieCraft.Salt), 0.7F); } public void infuseBlock(Block block, ItemStack is, float xp) { this.infuseItem(Item.getItemFromBlock(block), is, xp); } public void infuseItem(Item p_151396_1_, ItemStack p_151396_2_, float p_151396_3_) { this.InfuseItemStack(new ItemStack(p_151396_1_, 1, 32767), p_151396_2_, p_151396_3_); } public void InfuseItemStack(ItemStack p_151394_1_, ItemStack p_151394_2_, float p_151394_3_) { this.smeltingList.put(p_151394_1_, p_151394_2_); this.experienceList.put(p_151394_2_, Float.valueOf(p_151394_3_)); } /** * Returns the smelting result of an item. */ public ItemStack getSmeltingResult(ItemStack p_151395_1_) { Iterator iterator = this.smeltingList.entrySet().iterator(); Entry entry; do { if (!iterator.hasNext()) { return null; } entry = (Entry)iterator.next(); } while (!this.func_151397_a(p_151395_1_, (ItemStack)entry.getKey())); return (ItemStack)entry.getValue(); } private boolean func_151397_a(ItemStack p_151397_1_, ItemStack p_151397_2_) { return p_151397_2_.getItem() == p_151397_1_.getItem() && (p_151397_2_.getItemDamage() == 32767 || p_151397_2_.getItemDamage() == p_151397_1_.getItemDamage()); } public Map getSmeltingList() { return this.smeltingList; } public float func_151398_b(ItemStack p_151398_1_) { float ret = p_151398_1_.getItem().getSmeltingExperience(p_151398_1_); if (ret != -1) return ret; Iterator iterator = this.experienceList.entrySet().iterator(); Entry entry; do { if (!iterator.hasNext()) { return 0.0F; } entry = (Entry)iterator.next(); } while (!this.func_151397_a(p_151398_1_, (ItemStack)entry.getKey())); return ((Float)entry.getValue()).floatValue(); } } GuiHandler package com.nuclearbanana.piecraft.saltex; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.World; import cpw.mods.fml.common.network.IGuiHandler; public class PieGuiHandler implements IGuiHandler { public PieGuiHandler (){ } @Override public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { if(ID == 0){ TileEntitySaltExtractor tileEntityFurnace = (TileEntitySaltExtractor) world.getTileEntity(x, y, z); return new ContainerSaltExtractor(player.inventory, tileEntityFurnace); } return null; } @Override public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { if(ID == 0){ TileEntitySaltExtractor tileEntityTestContainer = (TileEntitySaltExtractor) world.getTileEntity(x, y, z); return new GuiSaltExtractor(player.inventory, tileEntityTestContainer); } return null; } } Hope anyone can help _ ___ ___| |__ _ __ / __/ __| '_ \| '_ \ \__ \__ \ | | | | | | |___/___/_| |_|_| |_|
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