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[1.7.2] Recipe in custom furnace is taking the bucket instead of giving it back


DonKresenko

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Hello all! I made a new furnace recently. That's all working fine, everything. I added the custom smelt recipe, the fuel is gold chunk. If you place a water bucket and 'smelt' it, it will take out the bucket as well. It should take the water bucket and give back the bucket. Any solutions? Please respond :)

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TileEntity

package com.nuclearbanana.piecraft.saltex;

import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityFurnace;

import org.lwjgl.opengl.GL11;

import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

public class TileEntitySaltExtractor extends TileEntity implements ISidedInventory {

private static final int[] slotsTop = new int[] { 0 };
private static final int[] slotsBottom = new int[] { 2, 1 };
private static final int[] slotsSides = new int[] { 1 };

private ItemStack[] furnaceItemStacks = new ItemStack[3];

public int furnaceBurnTime;
public int currentBurnTime;
public int furnaceCookTime;

private String furnaceName;

public void furnaceName(String string){
	this.furnaceName = string;
}

@Override
public int getSizeInventory() {
	return this.furnaceItemStacks.length;
}

@Override
public ItemStack getStackInSlot(int slot) {
	return this.furnaceItemStacks[slot];
}

@Override
public ItemStack decrStackSize(int par1, int par2) {
	if (this.furnaceItemStacks[par1] != null) {
		ItemStack itemstack;
		if (this.furnaceItemStacks[par1].stackSize <= par2) {
			itemstack = this.furnaceItemStacks[par1];
			this.furnaceItemStacks[par1] = null;
			return itemstack;
		} else {
			itemstack = this.furnaceItemStacks[par1].splitStack(par2);

			if (this.furnaceItemStacks[par1].stackSize == 0) {
				this.furnaceItemStacks[par1] = null;
			}
			return itemstack;
		}
	} else {
		return null;
	}
}

@Override
public ItemStack getStackInSlotOnClosing(int slot) {
	if (this.furnaceItemStacks[slot] != null) {
		ItemStack itemstack = this.furnaceItemStacks[slot];
		this.furnaceItemStacks[slot] = null;
		return itemstack;
	} else {
		return null;
	}
}

@Override
public void setInventorySlotContents(int slot, ItemStack itemstack) {
	this.furnaceItemStacks[slot] = itemstack;

	if (itemstack != null && itemstack.stackSize > this.getInventoryStackLimit()) {
		itemstack.stackSize = this.getInventoryStackLimit();
	}

}

@Override
public String getInventoryName() {
	return this.hasCustomInventoryName() ? this.furnaceName : "Salt Extractor";
}

@Override
public boolean hasCustomInventoryName() {
	return this.furnaceName != null && this.furnaceName.length() > 0;
}

@Override
public int getInventoryStackLimit() {
	return 64;
}

public void readFromNBT(NBTTagCompound tagCompound) {
	super.readFromNBT(tagCompound);
	NBTTagList tagList = tagCompound.getTagList("Items", 10);
	this.furnaceItemStacks = new ItemStack[this.getSizeInventory()];

	for (int i = 0; i < tagList.tagCount(); ++i) {
		NBTTagCompound tabCompound1 = tagList.getCompoundTagAt(i);
		byte byte0 = tabCompound1.getByte("Slot");

		if (byte0 >= 0 && byte0 < this.furnaceItemStacks.length) {
			this.furnaceItemStacks[byte0] = ItemStack.loadItemStackFromNBT(tabCompound1);
		}
	}

	this.furnaceBurnTime = tagCompound.getShort("BurnTime");
	this.furnaceCookTime = tagCompound.getShort("CookTime");
	this.currentBurnTime = getItemBurnTime(this.furnaceItemStacks[1]);

	if (tagCompound.hasKey("CustomName", ) {
		this.furnaceName = tagCompound.getString("CustomName");
	}
}

public void writeToNBT(NBTTagCompound tagCompound) {
	super.writeToNBT(tagCompound);
	tagCompound.setShort("BurnTime", (short) this.furnaceBurnTime);
	tagCompound.setShort("CookTime", (short) this.furnaceBurnTime);
	NBTTagList tagList = new NBTTagList();

	for (int i = 0; i < this.furnaceItemStacks.length; ++i) {
		if (this.furnaceItemStacks[i] != null) {
			NBTTagCompound tagCompound1 = new NBTTagCompound();
			tagCompound1.setByte("Slot", (byte) i);
			this.furnaceItemStacks[i].writeToNBT(tagCompound1);
			tagList.appendTag(tagCompound1);
		}
	}

	tagCompound.setTag("Items", tagList);

	if (this.hasCustomInventoryName()) {
		tagCompound.setString("CustomName", this.furnaceName);
	}
}

@SideOnly(Side.CLIENT)
public int getCookProgressScaled(int par1) {
	return this.furnaceCookTime * par1 / 200; // How long will be infusing
}

@SideOnly(Side.CLIENT)
public int getBurnTimeRemainingScaled(int par1) {
	if (this.currentBurnTime == 0) {
		this.currentBurnTime = 200;
	}

	return this.furnaceBurnTime * par1 / this.currentBurnTime;
}

public boolean isBurning() {
	return this.furnaceBurnTime > 0;
}

public void updateEntity() {
	boolean flag = this.furnaceBurnTime > 0;
	boolean flag1 = false;

	if (this.furnaceBurnTime > 0) {
		--this.furnaceBurnTime;
	}

	if (!this.worldObj.isRemote) {
		if (this.furnaceBurnTime == 0 && this.canSmelt()) {
			this.currentBurnTime = this.furnaceBurnTime = getItemBurnTime(this.furnaceItemStacks[1]);

			if (this.furnaceBurnTime > 0) {
				flag1 = true;
				if (this.furnaceItemStacks[1] != null) {
					--this.furnaceItemStacks[1].stackSize;

					if (this.furnaceItemStacks[1].stackSize == 0) {
						this.furnaceItemStacks[1] = furnaceItemStacks[1].getItem().getContainerItem(this.furnaceItemStacks[1]);
					}
				}
			}
		}

		if (this.isBurning() && this.canSmelt()) {
			++this.furnaceCookTime;
			if (this.furnaceCookTime == 200) { // menjaj i ovaj broj!
				this.furnaceCookTime = 0;
				this.smeltItem();
				flag1 = true;
			}
		} else {
			this.furnaceCookTime = 0;
		}
	}

	if (flag != this.furnaceBurnTime > 0) {
		flag1 = true;
		SaltExtractor.updateBlockState(this.furnaceBurnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord);
	}

	if (flag1) {
		this.markDirty();
	}
}

private boolean canSmelt() {
	if (this.furnaceItemStacks[0] == null) {
		return false;
	} else {
		ItemStack itemstack = SaltExtractorRecipes.make().getSmeltingResult(this.furnaceItemStacks[0]);
		if (itemstack == null) return false;
		if (this.furnaceItemStacks[2] == null) return true;
		if (!this.furnaceItemStacks[2].isItemEqual(itemstack)) return false;
		int result = furnaceItemStacks[2].stackSize + itemstack.stackSize;
		return result <= getInventoryStackLimit() && result <= this.furnaceItemStacks[2].getMaxStackSize();
	}
}

public void smeltItem() {
	if (this.canSmelt()) {
		ItemStack itemstack = SaltExtractorRecipes.make().getSmeltingResult(this.furnaceItemStacks[0]);

		if (this.furnaceItemStacks[2] == null) {
			this.furnaceItemStacks[2] = itemstack.copy();
		} else if (this.furnaceItemStacks[2].getItem() == itemstack.getItem()) {
			this.furnaceItemStacks[2].stackSize += itemstack.stackSize;
		}

		--this.furnaceItemStacks[0].stackSize;

		if(this.furnaceItemStacks[0].stackSize <= 0){
			this.furnaceItemStacks[0] = null;
		}
	}
}

public static int getItemBurnTime(ItemStack itemstack){
	if(itemstack == null){
		return 0;
	}else{
		Item item = itemstack.getItem();

		/*if(item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.air){
			Block block = Block.getBlockFromItem(item);

			if(block == Blocks.anvil)
				return 200;

			if(block.getMaterial() == Material.rock)
				return 300;
		}*/

		if(item == Items.redstone)
			return 2000;

		/*if(item instanceof ItemTool && ((ItemTool) item).getToolMaterialName().equals("EMERALD")) 
			return 300;
		*/
		return GameRegistry.getFuelValue(itemstack);
	}
}



public static boolean isItemFuel(ItemStack itemstack){
	return getItemBurnTime(itemstack) > 0;
}

@Override
public boolean isUseableByPlayer(EntityPlayer player) {
	return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : player.getDistanceSq((double) this.xCoord + 0.5D, (double) this.yCoord + 0.5D, (double) this.zCoord + 0.5D) <= 64.0D;
}

@Override
public void openInventory() {

}

@Override
public void closeInventory() {

}

@Override
public boolean isItemValidForSlot(int par1, ItemStack itemstack) {
	return par1 == 2 ? false : (par1 == 1 ? isItemFuel(itemstack) : true);
}

@Override
public int[] getAccessibleSlotsFromSide(int par1)
    {
        return par1 == 0 ? slotsBottom : (par1 == 1 ? slotsTop : slotsSides);
    }

@Override
public boolean canInsertItem(int par1, ItemStack itemstack, int par3) {
	return this.isItemValidForSlot(par1, itemstack);
}

@Override
public boolean canExtractItem(int par1, ItemStack itemstack, int par3) {
	return par3 != 0 || par1 != 1 || itemstack.getItem() == Items.bucket;
}

//@Override
/*public void renderTileEntityAt(TileEntity entity, double x, double y, double z, float f) {

	GL11.glPushMatrix();
	ItemStack stack = new ItemStack(Items.iron_ingot, 1, 0);
	EntityItem entItem = new EntityItem(Minecraft.getMinecraft().thePlayer.getEntityWorld(), 0D, 0D, 0D, stack);
	//Without the below line, the item will spazz out
	entItem.hoverStart = 0.0F;
	RenderItem.renderInFrame = true;
	//Add the below line (without //'s) to make the item lie flat on the block
	GL11.glRotatef(180, 0, 1, 1);
	//Change the 0D's to different values to move it around
	RenderManager.instance.renderEntityWithPosYaw(entItem, 1.0D, 1.0D, 1.0D, 1.0F, 1.0F);
	RenderItem.renderInFrame = false;
	GL11.glPopMatrix();
}*/

}

 

RecipeHandler

package com.nuclearbanana.piecraft.saltex;

import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import java.util.Map.Entry;

import com.nuclearbanana.piecraft.PieCraft;

import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemFishFood;
import net.minecraft.item.ItemStack;

public class SaltExtractorRecipes
{
    private static final SaltExtractorRecipes smeltingBase = new SaltExtractorRecipes();
    /**
     * The list of smelting results.
     */
    private Map smeltingList = new HashMap();
    private Map experienceList = new HashMap();

    /**
     * Used to call methods addSmelting and getSmeltingResult.
     */
    public static SaltExtractorRecipes make()
    {
        return smeltingBase;
    }

    private SaltExtractorRecipes()
    {
        this.infuseItem(Items.water_bucket, new ItemStack(PieCraft.Salt), 0.7F);
        
    }

    public void infuseBlock(Block block, ItemStack is, float xp)
    {
        this.infuseItem(Item.getItemFromBlock(block), is, xp);
    }

    public void infuseItem(Item p_151396_1_, ItemStack p_151396_2_, float p_151396_3_)
    {
        this.InfuseItemStack(new ItemStack(p_151396_1_, 1, 32767), p_151396_2_, p_151396_3_);
    }

    public void InfuseItemStack(ItemStack p_151394_1_, ItemStack p_151394_2_, float p_151394_3_)
    {
        this.smeltingList.put(p_151394_1_, p_151394_2_);
        this.experienceList.put(p_151394_2_, Float.valueOf(p_151394_3_));
    }

    /**
     * Returns the smelting result of an item.
     */
    public ItemStack getSmeltingResult(ItemStack p_151395_1_)
    {
        Iterator iterator = this.smeltingList.entrySet().iterator();
        Entry entry;

        do
        {
            if (!iterator.hasNext())
            {
                return null;
            }

            entry = (Entry)iterator.next();
        }
        while (!this.func_151397_a(p_151395_1_, (ItemStack)entry.getKey()));

        return (ItemStack)entry.getValue();
    }

    private boolean func_151397_a(ItemStack p_151397_1_, ItemStack p_151397_2_)
    {
        return p_151397_2_.getItem() == p_151397_1_.getItem() && (p_151397_2_.getItemDamage() == 32767 || p_151397_2_.getItemDamage() == p_151397_1_.getItemDamage());
    }

    public Map getSmeltingList()
    {
        return this.smeltingList;
    }

    public float func_151398_b(ItemStack p_151398_1_)
    {
        float ret = p_151398_1_.getItem().getSmeltingExperience(p_151398_1_);
        if (ret != -1) return ret;

        Iterator iterator = this.experienceList.entrySet().iterator();
        Entry entry;

        do
        {
            if (!iterator.hasNext())
            {
                return 0.0F;
            }

            entry = (Entry)iterator.next();
        }
        while (!this.func_151397_a(p_151398_1_, (ItemStack)entry.getKey()));

        return ((Float)entry.getValue()).floatValue();
    }
}

 

GuiHandler

package com.nuclearbanana.piecraft.saltex;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import cpw.mods.fml.common.network.IGuiHandler;

public class PieGuiHandler implements IGuiHandler {

public PieGuiHandler (){

}

@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
	if(ID == 0){
		TileEntitySaltExtractor tileEntityFurnace = (TileEntitySaltExtractor) world.getTileEntity(x, y, z);
		return new ContainerSaltExtractor(player.inventory, tileEntityFurnace);
	}
	return null;
}

@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
	if(ID == 0){
		TileEntitySaltExtractor tileEntityTestContainer = (TileEntitySaltExtractor) world.getTileEntity(x, y, z);
		return new GuiSaltExtractor(player.inventory, tileEntityTestContainer);
	}
	return null;
}

}

 

Hope anyone can help :)

_         

___ ___| |__  _ __ 

/ __/ __| '_ \| '_ \

\__ \__ \ | | | | | |

|___/___/_| |_|_| |_|

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