Posted June 18, 201411 yr I'm aware that it is currently possible to create connected textures for blocks, but we miss out on a lot of the features that MCPatcher adds. Interestingly, back when we still had IDs it was easy to create properties files for forge blocks based on IDs and get them to work to display connected textures. I'm not sure what exactly has changed for 1.7 and the removal of the ID system, but it doesn't seem possible to texture forge blocks using MCPatcher's CTM anymore. If it is possible to get back it would be a huge benefit to resource pack creators and modders that want to use all of the potential in CTM.
June 18, 201411 yr Author Fair enough, I had not realize that MCPatcher's changes had created the incompatibility not the changes to Forge
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