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[NVM][SOLVED IT][1.7.2]Custom EntityFX crash on item use


Vtec234
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Hello!

I have a question regarding spawning custom particles (EntityFX) on item press.

I created an EntityFX class, and it works just fine. F.e., when I use it in randomDisplayTick in a block, it looks as supposed, etc.

However, what I want to use it for is spawning particles above any block that was clicked with an item that I created. This is where the game crashes. Not instantly, though, but when i keep RMB pressed on the ground for a few seconds while holding my item,  the particles keep spawning and disappearing, but sometimes the game crashes. I tried decreasing the spawn rate of these particles, making them spawn on every fourth onItemUse call, but it still crashes. Here is the full error log:

https://gist.github.com/anonymous/c44c3b0f264fa6b970bb

 

I just can't figure out why it is crashing, so any help would be appreciated.

 

Here is the EntityFX code:

https://gist.github.com/anonymous/5557e2a1617641b13405

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Alright, I fixed it. Leaving this thread here, so that anybody with a similar issue can refer to it.

I reread the error log again, carefully, and found out that what was causing the issue was this code:

this.motionX = rand.nextFloat() * 0.1F;
this.motionY = rand.nextFloat() * 0.1F;
this.motionZ = rand.nextFloat() * 0.1F;

this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;

if (this.particleAge++ >= this.particleMaxAge)
	this.setDead();

this.moveEntity(this.motionX, this.motionY, this.motionZ);

Particularly, the moveEntity method. You can see it on lines 134 and 135 in the error log:

java.lang.NullPointerException: Ticking entity
	at net.minecraft.entity.Entity.moveEntity(Entity.java:735)

Apparently, this method has some issues when it receives random doubles as arguments, and it sometimes crashes.

 

Fixed it even more, by doing this:

this.motionX = rand.nextDouble() * 0.1D;
this.motionY = rand.nextDouble() * 0.1D;
this.motionZ = rand.nextDouble() * 0.1D;

Looks like Java really does not like float to double conversion, and when I stopped using floats, it all stopped crashing. Never mix up your primitive types!

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optifine/ctm/default/14_glass_red/glass_red.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/15_glass_black/glass_black.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/15_glass_black/glass_pane_black.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/20_glass/glass.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/20_glass/glass_pane.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/21_tinted_glass/tinted_glass.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/30_bookshelf/bookshelf.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/40_sandstone/sandstone.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/41_red_sandstone/red_sandstone.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] Multipass connected textures: false [22:01:10] [Worker-Main-22/INFO]: [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Render thread/INFO]: OpenAL initialized on device OpenAL Soft on Headphone (Realtek(R) Audio) [22:01:11] [Render thread/INFO]: Sound engine started [22:01:11] [Render thread/INFO]: Created: 1024x1024x3 minecraft:textures/atlas/blocks.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 45 [22:01:11] [Render thread/INFO]: Created: 256x128x3 minecraft:textures/atlas/signs.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:11] [Render thread/INFO]: Created: 512x512x3 minecraft:textures/atlas/banner_patterns.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:11] [Render thread/INFO]: Created: 512x512x3 minecraft:textures/atlas/shield_patterns.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:11] [Render thread/INFO]: Created: 256x256x3 minecraft:textures/atlas/chest.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:11] [Render thread/INFO]: Created: 512x256x3 minecraft:textures/atlas/beds.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:11] [Render thread/INFO]: Created: 512x256x3 minecraft:textures/atlas/shulker_boxes.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:13] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas [22:01:13] [Render thread/INFO]: [OptiFine] Animated sprites: 1 [22:01:13] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas [22:01:13] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:13] [Render thread/INFO]: Created: 128x128x0 minecraft:textures/atlas/mob_effects.png-atlas [22:01:13] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:13] [Render thread/INFO]: [OptiFine] *** Reloading custom textures *** [22:01:14] [Render thread/INFO]: [OptiFine] Disable Forge light pipeline  
    • Hi, I have a problem because when i start minecraft with forge 40.1.20 the game don't open. Someone help?  
    • update to the latest version of Forge, also 1.16.5 requires java 8
    • one of your mods requires GeckoLib, unfortunately is this mod not declared its dependencies correctly to Forge, so Forge can not show you a warning. If you find out which Mod requires GeckoLib report this issue to the Mod author
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