Have a crafting table check for special items
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By Blatopebas · Posted
Ok, I updated to the latest version and now the models are visible, the problem now is that the glowing eyes are not rendered nor any texture I render there when using shaders, even using the default Minecraft eyes RenderType, I use entityTranslucent and entityCutout, but it still won't render. Something I noticed when using shaders is that a texture, instead of appearing at the world position, would appear somewhere on the screen, following a curved path, it was strange, I haven't been able to reproduce it again. I thought it could be that since I render the texture in the AFTER ENTITIES stage which is posted after the batches used for entity rendering are finished, maybe that was the reason why the render types were not being drawn correctly, so I tried injecting code before finishing the batches but it still didn't work, plus the model was invisible when using shaders, there was a bug where if I look at the model from above it is visible but if I look at it from below it is invisible. So in summary, models are now visible but glowing eyes and textures are not rendered, that hasn't changed. -
https://pastebin.com/99FA0zvK Attempting to run genIntellijRuns, this task fails with pasted error. IntelliJ IDEA 2024.3 (Community Edition) eclipse_adoptium-21-x86_64-os_x.2/jdk-21.0.6+7 Steps followed: Step 1: Open your command-line and browse to the folder where you extracted the zip file. Step 2: You're left with a choice. If you prefer to use Eclipse: 1. Run the following command: `./gradlew genEclipseRuns` 2. Open Eclipse, Import > Existing Gradle Project > Select Folder or run `gradlew eclipse` to generate the project. If you prefer to use IntelliJ: 1. Open IDEA, and import project. 2. Select your build.gradle file and have it import. 3. Run the following command: `./gradlew genIntellijRuns` 4. Refresh the Gradle Project in IDEA if required.
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By Fehenrin12 · Posted
By the way, I don't think I made this as clear as possible. When the server would not start, I copied the world from the server and am now trying to load it in from Single Player. When I said I removed the mods, I meant I did so from the client, as the server was out of the picture, as I was loading the world locally from single player. The log I provided before was from the server, but same thing happens on Single player. I did disable all of those mods in the screenshot, and the world would not load past 14%. Adding them back i'm loading up to 80% and then nothing. This is the full startup log of trying to join it from singleplayer: https://mclo.gs/Or8U7N6 And here is the debug.log from BEFORE when I was trying on the server. https://mclo.gs/2uTQucK
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