Jump to content

Recommended Posts

Posted

Hi

 

Show the error log?

 

Item initialisation should be in preInit.  The recipes should be in load.

 

PreInitialization - "Run before anything else. Read your config, create blocks, items, etc, and register them with the GameRegistry."

Initialization - "Do your mod setup. Build whatever data structures you care about. Register recipes."

PostInitialization -  "Handle interaction with other mods, complete your setup based on this."

 

The name is because you haven't added language localisation.  I don't think you should be forcing the ItemIDs like that either.  Is this based on an old tutorial perhaps?  Smells a lot like 1.6.4 to me.  Time to look for a 1.7.2 tutorial, like this one perhaps

http://www.minecraftforum.net/topic/2389683-172-forge-add-new-block-item-entity-ai-creative-tab-language-localization-block-textures-side-textures/

 

-TGG

 

Posted

I am sorry to be a bother again, but despite my best efforts (I followed the tutorial) I still cannot resolve the issues. I have updated the github with a new commit to what I have tried. Can anyone help me?

Posted

Once again.

 

Everything that should be in Init and PostInit should be placed over to PreInit.

As Forge became ForgeGradle, everything runs differently - it is now read over PreInit (registrations, textures, etc.) - mostly everything.

Guest
This topic is now closed to further replies.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.