KrazyTraynz Posted September 10, 2012 Posted September 10, 2012 What do I use instead of ModLoader.setInGameHook, ModLoader.setInGameHook, ModLoader.registerTileEntity(Class<? extends TileEntity> tileEntityClass, String id, TileEntitySpecialRenderer renderer), ModLoader.getUniqueEntityID, and ModLoader.addSpawn? I can't find anything to use instead. Quote
DarkGuardsman Posted September 10, 2012 Posted September 10, 2012 What do I use instead of ModLoader.setInGameHook, ModLoader.setInGameHook, ModLoader.registerTileEntity(Class<? extends TileEntity> tileEntityClass, String id, TileEntitySpecialRenderer renderer), ModLoader.getUniqueEntityID, and ModLoader.addSpawn? I can't find anything to use instead. its been changed to GameRegistry, EntityRegistry and ClientRegistry. They do about the same but as better generalized https://github.com/DarkGuardsman/GSM-Guardsman/blob/master/src/common/guardsman/GuardsmanMain.java https://github.com/DarkGuardsman/GSM-Guardsman/blob/master/src/common/guardsman/guardsmanProxy.java Quote http://i577.photobucket.com/albums/ss215/bobstrong/ModBannerMed.png[/img]
KrazyTraynz Posted September 11, 2012 Author Posted September 11, 2012 My tile entity is a render (like the book on the enchantment table), not a slot... Is there a different method I have to use? Quote
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