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Featured Replies

Posted

Alright, it's me again :P

 

So I created a block that's pretty much sugar cane, except different texture and name...and I cannot get it stacking on top of itself :|

 

The part that's supposed to make it stack is this:

    public boolean canPlaceBlockAt(World p_149742_1_, int p_149742_2_, int p_149742_3_, int p_149742_4_)
    {
        Block block = p_149742_1_.getBlock(p_149742_2_, p_149742_3_ - 1, p_149742_4_);
        return block.canSustainPlant(p_149742_1_, p_149742_2_, p_149742_3_ - 1, p_149742_4_, ForgeDirection.UP, this);
    }

 

and I haven't altered the code above in any way, it's like that in the BlockReed file. However in-game, it won't stack. It places well on grass/dirt/sand next to water, but not on itself. It also doesn't seem to grow. Some help would be appreciated :)

public boolean canPlaceBlockAt(World w, int x, int y, int z) {
        Block block = w.getBlock(x, y - 1, z);
        return block.canSustainPlant(w, x, y - 1, z, ForgeDirection.UP, this) || block == this;
}

  • Author

public boolean canPlaceBlockAt(World w, int x, int y, int z) {
        Block block = w.getBlock(x, y - 1, z);
        return block.canSustainPlant(w, x, y - 1, z, ForgeDirection.UP, this) || block == this;
}

 

This did the trick, thanks :D

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