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Posted

I have been searching for an updated and clear tutorial or set of information about this with no luck.

 

Does anyone know of any resource that explains how to make a smelting recipe that only works in a specific machine.

 

I.E. I made a processor that takes a new ore and processes it into a new ingot. However, I do not want this recipe to work in a normal furnace! How would I go about doing this?

 

Thank you in advance!

Posted

Take a look at FurnaceRecipes.class. You want to create a similar thing with the recipes you want used in your machine, then reference that file in the canSmelt() method of your tile entity.

Posted

Awesome, so I got that part working. Now I'm curious, how would I create a recipe that requires two inputs and produces one output. If I create a second function for adding recipes with two inputs I still have to use the put function to put the recipe into my smeltingList map, however this put function only accepts a certain amount of parameters. So how would I go about doing this?

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