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[1.7.2] Modifying incoming chat


NomNuggetNom

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Are you sure that your event handler is being called?  Like you properly created an event handler on the right bus?  You want to make sure that is working before fiddling around with the formatting.

 

Yes, I am sure. I have a line printing out before it to verify.

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Set event.message to something new.

 

Still no luck. Can you put together a quick example please? It's not as easy as just setting the string, because it needs to be an IChatCompenent.

 

EDIT:

Here's something interesting. In this code:

			System.out.println("1!");
			event.message.getChatStyle().setBold(true);
			System.out.println("Set the style for \"" + event.message + "\" to bold.");

Only the "1!" gets printed.

 

EDIT 2:

Even weirder, I managed to make it set to this:

Set the style for "TextComponent{text='§f[§7TW§f] §6NomNuggetNom§9> §f§5/m §fMedic!', siblings=[], style=Style{hasParent=false, color=null, bold=true, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}" to bold.

But it doesn't even show up bold in game.

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This event happens after the server, when the client has received the message.

Show your entire event handling method and where you register your event handler.

 

Okay, so now I've made it so all incoming chat is transformed to bold. The server I'm using this client mod on has a strange chat system that I suspect is interfering. Like this:

8bb7afaee0.png

 

So, for example, the following doesn't get bolded:

[16:15:43] [Client thread/INFO]: [CHAT] §c<§fvcvca§c> §f§r§6/a §f17 kills

 

But this does:

[16:15:43] [Client thread/INFO]: [CHAT] Visit --- for more info!

 

So the pre-existing formatting of the chat is what's ruining it. Any ways around this? I couldn't figure out how to set the string like you mentioned earlier.

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Minecraft chat messages can be made up of multiple components. Use the

getSiblings

method to get all sub-components. Then set them all to bold.

 

If getSiblings() is returning Objects, and I can't convert from Object to IChatComponent, how am I supposed to do that?

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That's due to erasure (how java generics work). If you want you can read up on it, but you can safely assume that the list only contains IChatComponent objects.

 

This is causing my game to crash. Should I just catch the error? Here's my code:

for (IChatComponent component : event.message.getSiblings()) {
component.getChatStyle().setBold(true);
}

 

And the obvious error:

Caused by: java.lang.Error: Unresolved compilation problem: 
Type mismatch: cannot convert from element type Object to IChatComponent

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You need to cast. Google it if you don't know how it works (you should, it's basic java).

 

I had tried that but was getting an error. Then I noticed a missing parenthesis... *sigh*.

 

But.. it's still not working :'(.

 

	@SubscribeEvent
public void onChat(ClientChatReceivedEvent event) {	
	for (Object component : event.message.getSiblings()) {
		((IChatComponent) component).getChatStyle().setBold(true);
	}
}

 

I don't know if this is possible, but I don't think it's getting processed by the ClientChatReceivedEvent.

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Not working = same problem as above? Then I really have no clue anymore:P

 

Here's a breakdown of the chat that I can change:

TextComponent{text='', siblings=[TextComponent{text='Visit ', siblings=[], style=Style{hasParent=true, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}, TextComponent{text='---', siblings=[], style=Style{hasParent=true, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=ClickEvent{action=OPEN_URL, value='http://---.com'}, hoverEvent=null}}, TextComponent{text=' for more info!', siblings=[], style=Style{hasParent=true, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}

 

Which is rendered as just: "Visit --- for more info!" even though it's a bunch of stuff. The "---" was a link that I have replaced. The fact that it has a link in it could be a bad example... maybe I'll find another.

 

And here's the text that I can't change:

TextComponent{text='§f[§7TW§f] §6NomNuggetNom§9> §f§5/h §fHelp me!', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}

 

The one I can format has a text component for every word, and it has a sibling for every word.

 

 

EDIT

Here's another interesting one. If I say something that spans two lines:

TextComponent{text='§f[§7TW§f] §6NomNuggetNom§9> §ftest test test test test test test test test test test test test test test test test test test test', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}

^ Part of this actually appeared bold. I am so confused.

 

If possible, I think the best approach would be to modify the string of the message. How can I do that? I'm not sure how to modify the text of an IComponentMessage.

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The problem is that there are raw style modifiers in the text. You can try just prepending §l (for bold) to the message. For that get the formatted text (getFormattedText on the chat component) and prepend it. Then create a new ChatComponentText containing the new text. That might work.

 

How do I set the message to the new ChatComponentText?

 

By the way, thank you for all your help thusfar. I know I'm a noob and I appreciate you continuing to answer my nooby questions :)

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