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Posted

Inherit from WorldGenLiquids, Override

generate

, set the blocks you need in there.

 

Give it a go, show us what you come up with and any issues that arise. Become inspired by vanilla worldgen classes :)

Posted

Inherit from WorldGenLiquids, Override

generate

, set the blocks you need in there.

 

Give it a go, show us what you come up with and any issues that arise. Become inspired by vanilla worldgen classes :)

 

I should really look at vanilla classes more often before bothering you helpful people xD

 

Thanks for the tip!

Guest Abrynos
Posted

I made this too. But it doesn't work.  :-\ That's why I wanted to see your code. Please send it to me if you got it. 

Guest Abrynos
Posted

The problem is not that we don't have our fluid! The fluid already exists, but it doesn't get generatet inside the world.

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