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Posted

Hi, Ive been trying to create an autosmelting pickaxe. I got it working, but the problem is it only drops the ingot once when I start the world. I did a println to check what the stack was. The first time It gave me "1xitem.ingotIron@0" but then after that it gave me "0xitem.ingotIron@0". Why does it only work the first time?

 


public boolean onBlockDestroyed(ItemStack itemStack, World world,
		Block block, int x, int y,
		int z, EntityLivingBase player) {


	ItemStack stack = FurnaceRecipes.smelting().getSmeltingResult(new ItemStack(block));

	if (stack != null) {
		System.out.println(stack);
		world.setBlockToAir(x, y, z);
	player.entityDropItem(stack, 1);
	}
	return true;


}

Change

 

ItemStack stack = FurnaceRecipes.smelting().getSmeltingResult(new ItemStack(block))

 

to

 

ItemStack stack = FurnaceRecipes.smelting().getSmeltingResult(new ItemStack(block)).copy();

  • Author

If i do that it drops 2 ingots. One that I can pickup and one that just stays on the ground. Is there a way I can fix this, and is there a better way to drop the ingot rather than player.entityDropItem?

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