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Posted

So I am making a block for my mod which is in 1.7.2. This block is nothing special and it doesn't need a class of it own. In 1.6.4 modding you could just say something like "randomblock= new Block(Material.ground).setBlockName("randomblock)..." Can you not do this in 1.7 modding?

I'm back from being gone for... I think its been about a year. I'm pretty sure nobody remembers me, but hello anybody who does!

Posted

Thanks. I was just sort of confused after I could do this in 1.6.

I'm back from being gone for... I think its been about a year. I'm pretty sure nobody remembers me, but hello anybody who does!

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