Posted July 9, 201411 yr Ok, so i made this Tile entity containing the following GUI http://prntscr.com/414882 Now Red means Fuel( I wanna make the fuel not be consumed, i wanna make it where it takes damage) Blue means import(where the ingridients go) Orange means Output. Now i wanna make it so that i place lets say, 2 iron and 1 diamond, and depending what recipie it is, depends on how long it will take, any help with this, plz? This is my GitHub: https://github.com/Phyyrus/Dark-Souls
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