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Tile Entity Recipies


Phyyrus

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Ok, so i made this Tile entity containing the following GUI

http://prntscr.com/414882

Now Red means Fuel( I wanna make the fuel not be consumed, i wanna make it where it takes damage)

Blue means import(where the ingridients go)

Orange means Output.

Now i wanna make it so that i place lets say, 2 iron and 1 diamond, and depending what recipie it is, depends on how long it will take, any help with this, plz?

 

This is my GitHub:

https://github.com/Phyyrus/Dark-Souls

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