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(SLOVED)[1.7.10]Hiding item from NEI


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  • 2 months later...
  • 1 month later...

Here's an example of the class you need to include in your mod to hide items from NEI:


package the_fireplace.unlogic.compat.nei;

import net.minecraft.item.ItemStack;
import net.minecraftforge.oredict.OreDictionary;
import the_fireplace.unlogic.unbase;
import the_fireplace.unlogic.config.UnLogicConfigValues;
import codechicken.nei.api.API;
import codechicken.nei.api.IConfigureNEI;
import codechicken.nei.api.ItemInfo;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Optional;

@Optional.Interface(iface = "codechicken.nei.api.API", modid = "NotEnoughItems")
public class NEIUnLogicConfig implements IConfigureNEI {

public String getName() {
	return unbase.class.getAnnotation(Mod.class).name();

public String getVersion() {
	return unbase.class.getAnnotation(Mod.class).version();

public void loadConfig() {
	API.hideItem(new ItemStack(unbase.BlazeCake));
	API.hideItem(new ItemStack(unbase.ChocolateCake));
	API.hideItem(new ItemStack(unbase.QCrop, 1, OreDictionary.WILDCARD_VALUE));
	API.hideItem(new ItemStack(unbase.DepletionFurnaceOn));


It is important that the class name be NEI[insert mod name here]Config

If I helped please press the Thank You button.


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