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[1.7.10]Multiple textured blocks


DerpyHoovesMC

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What I believe you need to do is in your block class, register multiple icons inside of one in your registerIcons method and determine which one to do in a getIcon method:

 

@SideOnly(Side.CLIENT)
public static Icon topIcon;
@SideOnly(Side.CLIENT)
public static Icon bottomIcon;

 

@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister icon) {
topIcon = icon.registerIcon();
bottomIcon = icon.registerIcon();
sideIcon = icon.registerIcon();
}

 

@SideOnly(Side.CLIENT)
public Icon getIcon(int side, int metadata) {
if(side == 0) {
return bottomIcon;
} else if(side == 1) {
return topIcon;
} else {
return sideIcon;
}
}

 

Different numbers in getIcon match the side of the block, however I do not know all possible sides

 

This should answer your question though

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