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Posted

Hi, I'm using the ItemTooltipEvent to add some more information to itemstacks in my gui. The problem is, I need to get either the slot or the inventory in which the itemstack is inside of.

 

I have my own crafting system that collects information on how much of what itemstack is in the player's inventory and displays what the player can craft. The reason I need the slot/inventory, is because I want to add the ingredients of the recipe to the itemstack tooltip.

 

If there's any other way of doing this, I'm all ears.

Kain

Posted

Hi

 

I would personally approach this by having the ItemTooltipEvent look up which recipes for that Item are available in the player's inventory.  Your code should be able to get access to the player's inventory easily though Minecraft.getMinecraft().thePlayer, because there is only one ?  Is there any reason that's not suitable?

 

-TGG

 

 

Posted

I'm pretty sure it is- although GUI containers do some funny stuff it's true and I don't understand all of it properly.

 

If it doesn't work with an open GUI, then you could try accessing the GUIContainer inventory instead of the player inventory.

 

-TGG

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