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[1.7.2] Getting Players Experience


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I want to fetch the amount of Experience the player has and have it return as a float static.

Im having trouble referencing the player, I have


public static EntityPlayer player;

public static float xplevel = player.experience;


But this crashes Minecraft: http://pastebin.com/G1siiWXP Error log if needed.

I want to pass xplevel into a materials parameters (Just for some contect)



    - Tixal

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Why not use the LivingHurtEvent, see if the entity which dealt the damage is a player, get his current equipped item and check if it's the item you want? Then change the damage field according to your calculations. Done.

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This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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