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Gun


MinecraftForgeNET

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This is possible, although it will require some semi advanced coding/minecraft forge knowledge.

 

First, create a nail projectile entity (Look in the snowball or arrow class for an example of this)

 

Next I would have the gun create and "fire" the nail when the gun is right-clicked by the player. In this method you can also check if the player has ammo or if the gun is loaded and have it remove the fired ammo.

 

After that back to the entity class in the collide method I would check to see if it collides with an EntityLiving or if you want just EntityPlayer, damage the entity a little bit, set their velocity in the direction the nail was flying until they run into a solid, and freeze the player there until the nail is despawned/removed.

 

I hope this helped and good luck.

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