Posted July 24, 201411 yr How would I add a block or pipe, to allow conversion between my mods power system, and Buildcraft MJ? [shadow=gray,left][glow=red,2,300]KEEGAN[/glow][/shadow]
July 24, 201411 yr Use Buildcrafts API. Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
July 24, 201411 yr Author No durr genuis. Oh, THAT interface would be nice to use. [shadow=gray,left][glow=red,2,300]KEEGAN[/glow][/shadow]
July 24, 201411 yr https://raw.githubusercontent.com/coolAlias/Forge_Tutorials/master/ModdingWithAPIs.java ^^ The above guide helped me figure out how to implement BC compatibility in my mod (I did not write it, please give credit to coolAlias ) (https://github.com/shadowmage45/AncientWarfare2) Edit: Would like to add that this seems like the 'proper' way to do mod-api dependencies. Using the @Optional annotations makes your code design and packaging so much cleaner and easier to deal with in the long run. It can mostly do away with all of the proxy classes and reflection that used to be necessary even for simple dependencies.
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