dark2222 Posted July 27, 2014 Share Posted July 27, 2014 i'm trying to make a mod where i would like to use stuff from other mods like buildcrafts energy but there are some stuff that are stopping me from using apis 1. i don't now where to put/how to install an api (some come in an jar and other zip) i tryed to add it as an lib (i'm using intellij) but an'y the buildcraft api would work there 2. i have no clue and can't find any documentation on how to detect if the mod is install once out if the dev workspace 3. this is almost as number 2, i don't now how to detect items from other mods (if i want to use it in crafting) Quote Link to comment Share on other sites More sharing options...
jabelar Posted July 27, 2014 Share Posted July 27, 2014 You might want to try CoolAlias' tutorial on APIs: http://www.minecraftforum.net/forums/mapping-and-modding/mapping-and-modding-tutorials/1571434-tutorial-modding-with-apis Quote Check out my tutorials here: http://jabelarminecraft.blogspot.com/ Link to comment Share on other sites More sharing options...
dark2222 Posted July 27, 2014 Author Share Posted July 27, 2014 You might want to try CoolAlias' tutorial on APIs: http://www.minecraftforum.net/forums/mapping-and-modding/mapping-and-modding-tutorials/1571434-tutorial-modding-with-apis i try'ed that and only one of the 3 apis i wan't to use worked what i want to use is ae2, buildcraft, thaumcraft 4 the weird part is that for those apis that don't work (the way the tutorial says how to do) i can't see the classes but the folders are there http://puu.sh/atLSI/397da42ea8.PNG Quote Link to comment Share on other sites More sharing options...
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