Posted August 13, 201411 yr Is there anyway to flip a texture without having to flip it inside an editing software and save a new image? If I helped please press the Thank You button.
August 13, 201411 yr Yes, that's why they have UVs. They can be reversed. -S- (if I helped, please click Thank and applaud) http://6upnqa.dm2301.livefilestore.com/y2mtf-vG7Tqq1TiiVpIm53KWj7294NDPoHfSHHb4PzZiMAUfRCfK0UY0MwOu7Q3zTBNVTKqWjr2-xgBfFRpQT5p-QivtvknPpoABMNUw9br9WuZcBFkjePhnAbW500gVm-P/sequiturian.png[/img]
August 13, 201411 yr Hi You'll probably find this link useful http://greyminecraftcoder.blogspot.com.au/p/list-of-topics.html Look under the "Block Rendering" sections -TGG
August 13, 201411 yr Being new here... but, why not use separate images? The trade-off being of course having to maintain that image flipped around in different ways AND the client having to load multiple copies of what otherwise can be handled (as previously mentioned) with simplistic UV manipulation. I do think the UV approach more elegant because you can also play with other factors such as scaling and normals but i digress (UV is how I would do it-- can be just darn confusing).
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