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How would I - Right clicking block yields a message in the chatbox


Forabor

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I have a block.

I want to be able to right click it and have it so that it tells me something in the chatbox.

 

For example,

 

Make it so that when you click on a button it says in the chatbox "you hit the button, gratz newb"

 

Like that..

 

Thanks in advance :)

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This is your own custom block, right?  In that case I think you can @Override the onBlockActivated() method which should be called when your block is right-clicked.

 

In that method, you should check that you're on the server side bychecking if the world parameter (the first parameter passed to the onBlockActivated() method is the world) is not remote (not remote means it is server side).

 

Then you should send the chat message.  You can use player.sendChatToPlayer(message) method.  The player is one of the parameters passed into the onBlockActivated() as well.

 

I think you get the idea....

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

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package com.forabor.bubblytummy.blocks;

import lib.Constants;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.IChatComponent;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

public class BlockToilet extends Block
{

public  BlockToilet(int i, Material rock)

{
	super(rock);
	this.setCreativeTab(com.forabor.bubblytummy.BubblyTabs.BubblyTab) ;
	this.setStepSound(soundTypeAnvil) ;
	this.setHardness(8f) ;
	this.setResistance(10f) ;
	this.setLightLevel(0f) ;
	this.setBlockName("Porcelain Throne") ;
	this.setHarvestLevel("pickaxe", 3);

}

@SideOnly(Side.CLIENT)
protected IIcon blockIcon;
protected IIcon blockIconTop;


@SideOnly(Side.CLIENT)
@Override
public void registerBlockIcons(IIconRegister p_149651_1_)
{
blockIcon = p_149651_1_.registerIcon(Constants.MODID + ":" + "ToiletSides");
blockIconTop = p_149651_1_.registerIcon(Constants.MODID + ":" + "ToiletTop");

}


@SideOnly(Side.CLIENT)
@Override
public IIcon getIcon(int side, int metadata)
{
	if (side == 1) 
	{
		return blockIconTop;
	}
	else 
	{
		return blockIcon;
	}
}


@SideOnly(Side.SERVER)
@Override
public boolean onBlockActivated(World world, int p_149727_2_,
		int p_149727_3_, int p_149727_4_, EntityPlayer player,
		int p_149727_6_, float p_149727_7_, float p_149727_8_,
		float p_149727_9_) {

	if (!world.isRemote == false)
	{
		player.addChatMessage(new ChatComponentText("Flushhh"));
	}


	// TODO Auto-generated method stub
	return super.onBlockActivated(world, p_149727_2_, p_149727_3_,
			p_149727_4_, player, p_149727_6_, p_149727_7_, p_149727_8_,
			p_149727_9_); }



public boolean onBlockClicked(World world, int p_149727_2_,
		int p_149727_3_, int p_149727_4_, EntityPlayer player,
		int p_149727_6_, float p_149727_7_, float p_149727_8_,
		float p_149727_9_) {

if (!world.isRemote == false)
{
	player.addChatMessage(new ChatComponentText("flussh"));
}

	return blockConstructorCalled;


}
}

 

 

So this is what i have been able to come up with but i still cannot figure it out xD Where have i gone wrong?! :(

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Also, you're using !world.isRemote == false.

 

If you want it to happen on the client, use world.isRemote, if you want it to happen on a server use !world.isRemote. There's no reason to invert it, an then check for false (that's inverting it twice, and is simply redundant).

BEFORE ASKING FOR HELP READ THE EAQ!

 

I'll help if I can. Apologies if I do something obviously stupid. :D

 

If you don't know basic Java yet, go and follow these tutorials.

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