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Posted

After I've setup  forge server and loaded my mod into it, it contained a crash report like this:

Exception in server tick loop

cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: org/lwjgl/LWJGLException
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:692)
at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:97)
at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:318)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:210)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.NoClassDefFoundError: org/lwjgl/LWJGLException
at net.minecraftforge.client.MinecraftForgeClient.getStencilBits(MinecraftForgeClient.java:51)
at net.minecraftforge.client.MinecraftForgeClient.<clinit>(MinecraftForgeClient.java:55)
at com.natin.tf2mod.client.TF2Mod.init(TF2Mod.java:44)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)
... 5 more
Caused by: java.lang.ClassNotFoundException: org.lwjgl.LWJGLException
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:104)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 35 more

 

It mentions my mod in a line, and also states that there was an exception in the server tick.

 

So how do I make my mod server compatible?

Posted

Mkay, Here is the main file:

 

package com.natin.tf2mod.client;

import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.common.MinecraftForge;

import com.natin.tf2mod.common.TF2ModCommonProxy;
import com.natin.tf2mod.items.guns.Rocket;
import com.natin.tf2mod.items.guns.RocketLauncher;
import com.natin.tf2mod.render.RenderRocketLauncher;

import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.registry.GameRegistry;

@Mod(modid = TF2Mod.MODID, version = TF2Mod.VERSION)
public class TF2Mod
{							        
@SidedProxy(clientSide="com.natin.tf2mod.client.TF2ClientProxy", serverSide="com.natin.tf2mod.common.TF2ModCommonProxy")
public static TF2ModCommonProxy proxy;
public static final String MODID = "tf2mod";
    public static final String VERSION = "v0.4";

    /**Items**/
    public static Item RocketLauncher;
    public static Item Rocket;
  
   
    
    
    @EventHandler
    public void init(FMLInitializationEvent event)
    {
    	
    	
    	proxy.registerRenderThings();
    			
    	RocketLauncher = new RocketLauncher().setUnlocalizedName("RocketLauncher");
	MinecraftForgeClient.registerItemRenderer(TF2Mod.RocketLauncher, new RenderRocketLauncher());
	GameRegistry.registerItem(RocketLauncher, "RocketLauncher");
	GameRegistry.addRecipe(new ItemStack(RocketLauncher), new Object[]
			{

				"GRT", 
				"  S", 
				'T', Items.iron_ingot , 'G', Items.gunpowder, 'R', Items.redstone, 'S', Items.stick
			});

	Rocket = new Rocket().setUnlocalizedName("Rocket");
	GameRegistry.registerItem(Rocket, "Rocket");
	GameRegistry.addRecipe(new ItemStack(Rocket), new Object[]
			{

				"SGS", 
				'S', Items.iron_ingot, 'G', Items.gunpowder
			});



	    	
    }
    
   
    /**
    public static DamageSource causeMagnumDamage(EntityNormalBullet bullet, Entity par1Entity)
    {
        return par1Entity == null ? (new EntityDamageSourceIndirect("onFire", bullet, bullet)).setProjectile() : (new EntityDamageSourceIndirect("fireball", bullet, par1Entity)).setProjectile();
    }
    **/
}

 

The crash report really only mentions the main file, but if you need more just ask.

Posted

The item still isn't rendered in 3D here's what I've done:

-made a method in both proxies

  -put ItemRenderer into Client Proxy

-called proxy.something() into the main file

 

Posted

Client Proxy

package com.natin.tf2mod.client;

import net.minecraftforge.client.MinecraftForgeClient;

import com.natin.tf2mod.common.TF2ModCommonProxy;
import com.natin.tf2mod.render.RenderRocketLauncher;

public class TF2ClientProxy extends TF2ModCommonProxy
{

 @Override
     public void registerRenderThings() 
 {
             // This is for rendering entities and so forth later on


 }

 @Override
 public void registerItemRenderer()
 {
	 MinecraftForgeClient.registerItemRenderer(TF2Mod.RocketLauncher, new RenderRocketLauncher());

 }



}

 

Common Proxy

package com.natin.tf2mod.common;

public class TF2ModCommonProxy 
{


    public void registerRenderThings() 
    {
            // Nothing here as the server doesn't render graphics or entities!
    }

    


public void registerItemRenderer() {


}

}

 

Posted

I've made this in the Client Proxy

 @Override
 public void registerItemRenderer()
 {
	 MinecraftForgeClient.registerItemRenderer(TF2Mod.RocketLauncher, new RenderRocketLauncher());
	 System.out.println("[TF2 Mod]TF2 Items Rendered!");
 }

 

The message I applied showed up in the console, some how the render code isn't working :/

Posted

RenderRocketLauncher

package com.natin.tf2mod.render;

import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.inventory.GuiContainerCreative;
import net.minecraft.client.gui.inventory.GuiInventory;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;

import org.lwjgl.opengl.GL11;

import com.natin.tf2mod.models.RocketLauncherModel;


public class RenderRocketLauncher implements IItemRenderer 
{
//public static final ResourceLocation Texture = new ResourceLocation(BattleOfTheBeastsMod.modid, "/textures/entity/RocketLauncher.png");

protected RocketLauncherModel rocketlaunchermodel;



public RenderRocketLauncher()
{
	rocketlaunchermodel = new RocketLauncherModel();
}

// protected ResourceLocation func_110832_a(RocketLauncherModel par1EntitySpiderQueen)
    //{
  //      return Texture;
    //}

   
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) 
{
	switch(type)
	{
	case EQUIPPED_FIRST_PERSON: return true;
	case EQUIPPED: return true;
	default: return false;
	}
}

@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) 
{
	return false;
}

  public EnumAction EQUIPPED(ItemStack par1ItemStack)
    {
        return EnumAction.bow;
    }

@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) 
{
	switch(type)
	{
	case EQUIPPED:
	{

		GL11.glPushMatrix();

		Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation("tf2mod", "textures/models/RocketLauncher.png"));			//ResourceLocation Texture = new ResourceLocation(BattleOfTheBeastsMod.modid, "/textures/entity/RocketLauncher.png");

		boolean isFirstPerson = false;

	if(data[1] != null && data[1] instanceof EntityPlayer)	
	{
		if(!((EntityPlayer)data[1] == Minecraft.getMinecraft().renderViewEntity && Minecraft.getMinecraft().gameSettings.thirdPersonView == 1 && !((Minecraft.getMinecraft().currentScreen instanceof GuiInventory || Minecraft.getMinecraft().currentScreen instanceof GuiContainerCreative) && RenderManager.instance.playerViewY == 180.0F)))			
		{
			isFirstPerson = false;
			GL11.glTranslatef(0.4F, 0.5F, 0.08F); //position
			GL11.glRotatef(-26F, 1.0F, 0.0F, 0.0F);	//X
			GL11.glRotatef(165F, 0.0F, 1.0F, 0.0F); //y
			GL11.glRotatef(140F, 1.0F, 0.0F, 1.0F);   //z
			//Size
			rocketlaunchermodel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.07F);


		}

	}	
	 GL11.glPopMatrix();

	}
	   




	case EQUIPPED_FIRST_PERSON:
	{
		GL11.glPushMatrix();

		Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation("tf2mod", "textures/models/RocketLauncher.png"));			//ResourceLocation Texture = new ResourceLocation(BattleOfTheBeastsMod.modid, "/textures/entity/RocketLauncher.png");

		boolean isFirstPerson = true;

	if(data[1] != null && data[1] instanceof EntityPlayer)	
	{

			if(!((EntityPlayer)data[1] == Minecraft.getMinecraft().renderViewEntity && Minecraft.getMinecraft().gameSettings.thirdPersonView == 0 && !((Minecraft.getMinecraft().currentScreen instanceof GuiInventory || Minecraft.getMinecraft().currentScreen instanceof GuiContainerCreative) && RenderManager.instance.playerViewY == 0.0F)))			

			isFirstPerson = true;
			GL11.glTranslatef(0.5F, 0.8F, 0.1F); //position
			GL11.glRotatef(-10F, 1.0F, 0.0F, 0.0F);	//X
			GL11.glRotatef(165F, 0.0F, 1.0F, 0.0F); //y
			GL11.glRotatef(160F, 1.0F, 0.0F, 1.0F);   //z
			//Size
			rocketlaunchermodel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.07F);

	}	

	}	
	GL11.glPopMatrix();

	default: break;
	}


}
}

Posted

I found the problem:

renderItem's message was never mentioned in the console

Meaning this whole chunk of code is being ignored for some reason

@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) 
{
	switch(type)
	{

	case EQUIPPED_FIRST_PERSON:
	{
		GL11.glPushMatrix();

		Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation("tf2mod", "textures/models/RocketLauncher.png"));			//ResourceLocation Texture = new ResourceLocation(BattleOfTheBeastsMod.modid, "/textures/entity/RocketLauncher.png");

		boolean isFirstPerson = true;

	if(data[1] != null && data[1] instanceof EntityPlayer)	
	{

			if(!((EntityPlayer)data[1] == Minecraft.getMinecraft().renderViewEntity && Minecraft.getMinecraft().gameSettings.thirdPersonView == 0 && !((Minecraft.getMinecraft().currentScreen instanceof GuiInventory || Minecraft.getMinecraft().currentScreen instanceof GuiContainerCreative) && RenderManager.instance.playerViewY == 0.0F)))			

			isFirstPerson = true;
			GL11.glTranslatef(0.5F, 0.8F, 0.1F); //position
			GL11.glRotatef(-10F, 1.0F, 0.0F, 0.0F);	//X
			GL11.glRotatef(165F, 0.0F, 1.0F, 0.0F); //y
			GL11.glRotatef(160F, 1.0F, 0.0F, 1.0F);   //z
			//Size
			rocketlaunchermodel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.07F);

	}	

	}	
	GL11.glPopMatrix();

	default: break;

	case EQUIPPED:
	{

		GL11.glPushMatrix();

		Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation("tf2mod", "textures/models/RocketLauncher.png"));			//ResourceLocation Texture = new ResourceLocation(BattleOfTheBeastsMod.modid, "/textures/entity/RocketLauncher.png");

		boolean isFirstPerson = false;

	if(data[1] != null && data[1] instanceof EntityPlayer)	
	{
		if(!((EntityPlayer)data[1] == Minecraft.getMinecraft().renderViewEntity && Minecraft.getMinecraft().gameSettings.thirdPersonView == 1 && !((Minecraft.getMinecraft().currentScreen instanceof GuiInventory || Minecraft.getMinecraft().currentScreen instanceof GuiContainerCreative) && RenderManager.instance.playerViewY == 180.0F || RenderManager.instance.playerViewY == 0.0F)))			
		{
			isFirstPerson = false;
			GL11.glTranslatef(0.4F, 0.5F, 0.08F); //position
			GL11.glRotatef(-26F, 1.0F, 0.0F, 0.0F);	//X
			GL11.glRotatef(165F, 0.0F, 1.0F, 0.0F); //y
			GL11.glRotatef(140F, 1.0F, 0.0F, 1.0F);   //z
			//Size
			rocketlaunchermodel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.07F);


		}

	}	
	 GL11.glPopMatrix();

	}

	System.out.println("Item renderer loaded!");
	}

Posted

You really should try clean your code and use correct indentation, because it helps you to see what part some if-statement handles for example.

 

and what is this about??

 

GL11.glPopMatrix();

default: break;

case EQUIPPED:

{

 

Check all your brackets and fix your switch-loop.

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