Posted August 21, 201411 yr Hello, I am trying to get a sound effect to play whenever a mob takes damage, at the position of the mob. I have the event set up and working, and I know it is triggered every time a mob takes damage because I used a System.out.println to notify me when a mob takes damage. I hit some mobs and the message showed up in the console. However, as soon as I try to play a sound effect instead of outputting to the console, although no error is shown, the sound does not play. Here is my event handler code @SubscribeEvent public void LivingHurtEvent(LivingHurtEvent event) { Minecraft mc = Minecraft.getMinecraft(); mc.theWorld.playSoundAtEntity(mc.thePlayer, Reference.MODID + ":" + "livinghurt", 1.0F, 1.0F); } The event handler is registered from the client proxy. Please help, thank you. will provide more info if needed
August 21, 201411 yr Author Yes, I use the sound in other places in the mod and works fine, for example, try to play the sound from right clicking with an item
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