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Entity Knockback When Hit Problem


NerdByFate

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So, I want to make it where, if I wear a certain piece of armor, if I get hit by a mob it knocks me back farther than normal. I've been trying to do this with the onArmorTick method. I can't seem to find a way to do this. Any help?

"All that is gold does not glitter,

    Not all those who wander are lost;

    The old that is strong does not wither,

    Deep roots are not reached by the frost.

 

    From the ashes a fire shall be woken,

    A light from the shadows shall spring;

    Renewed shall be blade that was broken,

    The crownless again shall be king." - J.R.R Tolkien

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