Posted August 25, 201411 yr Hi, I was just wondering how I could go about getting the damage from an item on an entity. Ex. Using a diamond sword on a cow. I would like to see how much power was used to kill that cow and possibly output it to the console or in chat. It's only meant for debugging on my end to test out my mod. Thanks, Savage. P.S: It would be sort of how Damage Indicators does it, except I would only want the numbers. The quieter you become the more you are able to hear.
August 25, 201411 yr Well...this utterly from the top of my head since I can't look at the code but something like this should do the job. in constructor call yourentity.getHealth() to a variable. And there should be method that gets called when it is attacked, simple output the old health - the new health and set the new health to the variable. There should be better methods out there, as I said, this is from the top of my head.
August 25, 201411 yr I know events help with this LivingHurtEvent event you can then get the damage amount from there and output it. Currently updating my Mod to 1.10.2 https://bitbucket.org/hugo_the_dwarf/riseoftristram2016/src?at=master
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