DeMoMan159 Posted August 28, 2014 Posted August 28, 2014 Please I need Help. I have Sawmill machine and I need It to differentiate the wood types in the SawmillRecipes class. How should I do that ? http://minecraftforge.net/forum/Smileys/default/shocked.gif Quote
TheGreyGhost Posted August 28, 2014 Posted August 28, 2014 Hi I think all you need to do is use an ItemStack with the appropriate "damage" value, i.e. corresponding to the type of wood For example - from vanilla CraftingManager() this.addRecipe(new ItemStack(Block.stairsWoodOak, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(Block.planks, 1, 0)}); this.addRecipe(new ItemStack(Block.stairsWoodBirch, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(Block.planks, 1, 2)}); this.addRecipe(new ItemStack(Block.stairsWoodSpruce, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(Block.planks, 1, 1)}); this.addRecipe(new ItemStack(Block.stairsWoodJungle, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(Block.planks, 1, 3)}); -TGG Quote
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