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Posted

Is it possible to manipulate the health regeneration or disable regeneration all together? I've been going through through the Minecraft Forge API and the Minecraft source, (specifically the naturalRegeneration gamerule) but haven't found anything.

Posted

I cant see anything events that would be useful , so i can only make suggestions

one possibility is to setup a method that is called every server tick, and use it to set the players health to what you want it to be

this might flicker at times, but it would be worth trying,

TickEvent.ServerTickEvent on the FMLCommonHandler.bus()

 

Posted

I'll try that, thanks!

Also, does anyone know where the naturalRegeneration class is? I got as far as world settings and GameRule.class.

 

EDIT: Found it: It's referenced in EntityPlayer and FoodStats

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