Posted September 11, 201411 yr I would like to write to an item stack's tag as soon as an item is placed in a player's inventory. In survival, Item.on created is called after the item is crafted, which works fine. How can I do the same in creative?
September 11, 201411 yr I think he means when the item is taken from a creative tab and placed in the hotbar/survival inventory. Check out my mod, Realms of Chaos, here. If I helped you, be sure to press the "Thank You" button!
September 11, 201411 yr Author To clarify, yes I mean when an item is moved from a creative tab to the hotbar/survival inventory. I can not see how getSubItems helps me. All I can come up with is overriding onUpdate, flagging the first time through, and ignoring subsequent calls.
September 12, 201411 yr Author I have an item with an inventory written to it's item stack (like your ItemInventory class). More specifically, a staff with spells. In survival mode, a player crafts the staff, crafts the spells, then assembles the spells on the staff with a gui. In creative mode, I would like a player to be able to select a staff from his creative tab with spells already on it. When the staff is moved to the hotbar, it will write spells to it's item stack.
September 12, 201411 yr Author They can. Even better if they are. It hadn't occurred to me that an item had a stack in a creative tab. So how do I get a reference to the stack? There is no stack parameter in getSubItems.
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