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[1.7.10] TileEntity doesn't seems to save data


knokko

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hello guys,

 

I have made a noob version of a GUI, but the tileEntity is not saving the data.

 

Here is the tileentity code:

public class TileEntityMetalEnchanter extends TileEntity{
public MetalEnchanter enchanter;
public Item powder;
public int amountPowder;
public int amountIron;
public int ticksExisted;

public void updateEntity(){
	if(enchanter == null && worldObj.getBlock(xCoord, yCoord, zCoord) == EnderpowerBlocks.metalenchanter){
		enchanter = (MetalEnchanter) worldObj.getBlock(xCoord, yCoord, zCoord);
	}
	if(enchanter != null && !worldObj.isRemote){
		if(enchanter.input_powder != null){
			if(enchanter.input_powder.stackSize < 1){
				enchanter.input_powder = null;
			}
		}
		if(enchanter.input_iron != null && amountIron > 0){
			if(enchanter.input_iron.stackSize == 0 && ticksExisted <= 5){
				enchanter.input_iron.stackSize = amountIron;
			}
		}
		if(enchanter.input_iron != null){
			if(enchanter.input_iron.stackSize > 0 || ticksExisted >= 5){
				amountIron = enchanter.input_iron.stackSize;
			}
		}
		if(enchanter.input_powder == null && amountPowder > 0 && ticksExisted < 5 && powder != null){
			enchanter.input_powder = new ItemStack(powder, amountPowder);
		}
		System.out.println("amountIron = " + amountIron);
		System.out.println(powder);
		System.out.println(amountPowder);
	}
	++ticksExisted;
}
public void writeToNBT(NBTTagCompound nbt){
	super.writeToNBT(nbt);
	if(enchanter != null){
		if(enchanter.input_iron != null){
			if(enchanter.input_iron.stackSize > 0){
				nbt.setInteger("amountIron", enchanter.input_iron.stackSize);
			}
		}
		if(enchanter.input_powder != null){
			nbt.setInteger("amountPowder", enchanter.input_powder.stackSize);
			nbt.setInteger("itemPowder", Item.getIdFromItem(enchanter.input_powder.getItem()));
		}
	}
}
public void readFromNBT(NBTTagCompound nbt){
	super.readFromNBT(nbt);
	amountIron = nbt.getInteger("amountIron");
	if(nbt.getInteger("itemPowder") != 0){
		powder = Item.getItemById(nbt.getInteger("itemPowder"));
		amountPowder = nbt.getInteger("amountPowder");
	}
}
}

 

Here is the block code:

public class MetalEnchanter extends BlockContainer{
@SideOnly(Side.CLIENT)
    public IIcon top;
    @SideOnly(Side.CLIENT)
    public IIcon bottom;
    
    public ItemStack input_iron = new ItemStack(Items.iron_ingot, 0);
    public ItemStack input_powder;
    public ItemStack output;
    
public MetalEnchanter() {
	super(Material.rock);
	setHardness(5);
	setResistance(10);
}
@Override
public TileEntity createNewTileEntity(World world, int i) {
	return new TileEntityMetalEnchanter();
}
@SideOnly(Side.CLIENT)
    public IIcon getIcon(int side, int metadata)
    {
	if(side == 0){
		return bottom;
	}
	if(side == 1){
		return top;
	}
	else {
		return blockIcon;
	}
    }

    @SideOnly(Side.CLIENT)
    public void registerBlockIcons(IIconRegister icon)
    {
        this.blockIcon = icon.registerIcon(R.T + "metalenchanter_side");
        this.bottom = icon.registerIcon(R.T + "metalenchanter_bottom");
        this.top = icon.registerIcon(R.T + "metalenchanter_top");
    }
    public boolean onBlockActivated(World world, int x, int y,int z, EntityPlayer player, int side, float f1, float f2, float f3){
    	if(player.getCurrentEquippedItem() != null && !world.isRemote){
    		if(player.getCurrentEquippedItem().getItem() == Items.iron_ingot && input_iron.stackSize < 64){
    			player.getCurrentEquippedItem().stackSize -= 1;
    			input_iron.stackSize += 1;
    		}
    		if(input_powder != null){
    			if(input_powder.stackSize < 64){
    				if(player.getCurrentEquippedItem().getItem() == input_powder.getItem()){
    					player.getCurrentEquippedItem().stackSize -= 1;
    					input_powder.stackSize += 1;
    				}
    			}
    		}
    		else if(input_powder == null){
    			System.out.println("input_powder = null.");
    			if(isValidItem(player)){
    				input_powder = new ItemStack(player.getCurrentEquippedItem().getItem(), 1);
    				player.getCurrentEquippedItem().stackSize -= 1;
    			}
    		}
    	}
    	if(!world.isRemote){
    		System.out.println(input_iron);
    	}
	return true;
    }
    public void onBlockClicked(World world, int x, int y, int z, EntityPlayer player){
    	if(player.getCurrentEquippedItem() != null && !world.isRemote){
    		if(input_iron.stackSize > 0 && player.getCurrentEquippedItem().getItem() == Items.iron_ingot){
    			player.inventory.addItemStackToInventory(new ItemStack(Items.iron_ingot));
    			input_iron.stackSize -= 1;
    		}
    		if(input_powder != null){
    			if(input_powder.getItem() == player.getCurrentEquippedItem().getItem() && input_powder.stackSize > 0 && player.getCurrentEquippedItem().stackSize < 64){
    				input_powder.stackSize -= 1;
    				player.getCurrentEquippedItem().stackSize += 1;
    			}
    		}
    	}
    	else if(player.getCurrentEquippedItem() == null && !world.isRemote){
    		if(input_iron.stackSize > 0){
    			player.inventory.addItemStackToInventory(new ItemStack(Items.iron_ingot, input_iron.stackSize));
    			input_iron.stackSize = 0;
    		}
    		if(input_powder != null){
    			player.inventory.addItemStackToInventory(input_powder);
    			input_powder = null;
    		}
    	}
    }
    public void breakBlock(World world, int x, int y, int z, Block block, int metadata)
    {
    	if(input_iron.stackSize > 0){
    		world.spawnEntityInWorld(new EntityItem(world, x, y, z, input_iron));
    	}
    	if(input_powder != null){
    		world.spawnEntityInWorld(new EntityItem(world, x, y, z, input_powder));
    	}
    	if(output != null){
    		world.spawnEntityInWorld(new EntityItem(world, x, y, z, output));
    	}
        super.breakBlock(world, x, y, z, block, metadata);
    }
    public boolean isValidItem(EntityPlayer player){
    	if(player.getCurrentEquippedItem().getItem() == EnderpowerItems.cursedpowder || player.getCurrentEquippedItem().getItem() == EnderpowerItems.poison || player.getCurrentEquippedItem().getItem() == EnderpowerItems.witherpowder){
    		return true;
    	}
    	else {
    		return false;
    	}
    }
}

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public class MetalEnchanter extends BlockContainer{

@SideOnly(Side.CLIENT)

    public IIcon top;

    @SideOnly(Side.CLIENT)

    public IIcon bottom;

   

    public ItemStack input_iron = new ItemStack(Items.iron_ingot, 0);

    public ItemStack input_powder;

    public ItemStack output;

 

You save there three ItemStacks.

And I think it would be easier to handle with the ItemStacks as with the Integer of the ItemStacks

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I have rewritten it a little bit.

The ItemStacks are now saved on the tileentity.

But I have found another problem.

 

I have let the block and the tile entity print the value of the ironstack.

The tileEntity always says the stacksize = 0!

Does anybody know why?

 

Here is the new block class:

public class MetalEnchanter extends BlockContainer{
@SideOnly(Side.CLIENT)
    public IIcon top;
    @SideOnly(Side.CLIENT)
    public IIcon bottom;
    
    public TileEntityMetalEnchanter tileEntity;
    
public MetalEnchanter() {
	super(Material.rock);
	setHardness(5);
	setResistance(10);
}
@Override
public TileEntity createNewTileEntity(World world, int i) {
	tileEntity = new TileEntityMetalEnchanter();
	return tileEntity;
}
@SideOnly(Side.CLIENT)
    public IIcon getIcon(int side, int metadata)
    {
	if(side == 0){
		return bottom;
	}
	if(side == 1){
		return top;
	}
	else {
		return blockIcon;
	}
    }

    @SideOnly(Side.CLIENT)
    public void registerBlockIcons(IIconRegister icon)
    {
        this.blockIcon = icon.registerIcon(R.T + "metalenchanter_side");
        this.bottom = icon.registerIcon(R.T + "metalenchanter_bottom");
        this.top = icon.registerIcon(R.T + "metalenchanter_top");
    }
    public boolean onBlockActivated(World world, int x, int y,int z, EntityPlayer player, int side, float f1, float f2, float f3){
    	if(player.getCurrentEquippedItem() != null && !world.isRemote){
    		if(player.getCurrentEquippedItem().getItem() == Items.iron_ingot && tileEntity.input_iron.stackSize < 64){
    			player.getCurrentEquippedItem().stackSize -= 1;
    			tileEntity.input_iron.stackSize += 1;
    		}
    		if(tileEntity.input_powder != null){
    			if(tileEntity.input_powder.stackSize < 64){
    				if(player.getCurrentEquippedItem().getItem() == tileEntity.input_powder.getItem()){
    					player.getCurrentEquippedItem().stackSize -= 1;
    					tileEntity.input_powder.stackSize += 1;
    				}
    			}
    		}
    		else if(tileEntity.input_powder == null){
    			System.out.println("input_powder = null.");
    			if(isValidItem(player)){
    				tileEntity.input_powder = new ItemStack(player.getCurrentEquippedItem().getItem(), 1);
    				player.getCurrentEquippedItem().stackSize -= 1;
    			}
    		}
    	}
    	if(!world.isRemote){
    		System.out.println(tileEntity.input_iron);
    	}
	return true;
    }
    public void onBlockClicked(World world, int x, int y, int z, EntityPlayer player){
    	if(player.getCurrentEquippedItem() != null && !world.isRemote){
    		if(tileEntity.input_iron.stackSize > 0 && player.getCurrentEquippedItem().getItem() == Items.iron_ingot){
    			player.inventory.addItemStackToInventory(new ItemStack(Items.iron_ingot));
    			tileEntity.input_iron.stackSize -= 1;
    		}
    		if(tileEntity.input_powder != null){
    			if(tileEntity.input_powder.getItem() == player.getCurrentEquippedItem().getItem() && tileEntity.input_powder.stackSize > 0 && player.getCurrentEquippedItem().stackSize < 64){
    				tileEntity.input_powder.stackSize -= 1;
    				player.getCurrentEquippedItem().stackSize += 1;
    			}
    		}
    	}
    	else if(player.getCurrentEquippedItem() == null && !world.isRemote && tileEntity != null){
    		if(tileEntity.input_iron.stackSize > 0){
    			player.inventory.addItemStackToInventory(new ItemStack(Items.iron_ingot, tileEntity.input_iron.stackSize));
    			tileEntity.input_iron.stackSize = 0;
    		}
    		if(tileEntity.input_powder != null){
    			player.inventory.addItemStackToInventory(tileEntity.input_powder);
    			tileEntity.input_powder = null;
    		}
    	}
    }
    public void breakBlock(World world, int x, int y, int z, Block block, int metadata)
    {
    	if(tileEntity.input_iron.stackSize > 0){
    		world.spawnEntityInWorld(new EntityItem(world, x, y, z, tileEntity.input_iron));
    	}
    	if(tileEntity.input_powder != null){
    		world.spawnEntityInWorld(new EntityItem(world, x, y, z, tileEntity.input_powder));
    	}
    	if(tileEntity.output != null){
    		world.spawnEntityInWorld(new EntityItem(world, x, y, z, tileEntity.output));
    	}
        super.breakBlock(world, x, y, z, block, metadata);
    }
    public boolean isValidItem(EntityPlayer player){
    	if(player.getCurrentEquippedItem().getItem() == EnderpowerItems.cursedpowder || player.getCurrentEquippedItem().getItem() == EnderpowerItems.poison || player.getCurrentEquippedItem().getItem() == EnderpowerItems.witherpowder){
    		return true;
    	}
    	else {
    		return false;
    	}
    }
    @Override
    public void onBlockAdded(World world, int x, int y, int z){
    	if(world.getTileEntity(x, y, z) != null){
    		tileEntity = (TileEntityMetalEnchanter) world.getTileEntity(x, y, z);
    	}
    }

 

The tileEntity is shorter:

public class TileEntityMetalEnchanter extends TileEntity{
public MetalEnchanter enchanter;

public void updateEntity(){
	if(input_powder != null){
		if(input_powder.stackSize < 1){
			input_powder = null;
		}
	}
	if(output != null){
		if(output.stackSize < 1){
			output = null;
		}
	}
	if(!worldObj.isRemote){
		System.out.println(input_iron);
	}
}
public void writeToNBT(NBTTagCompound nbt){
	super.writeToNBT(nbt);
	if(input_iron != null){
		nbt.setInteger("Iron", input_iron.stackSize);
	}
}
public void readFromNBT(NBTTagCompound nbt){
	super.readFromNBT(nbt);
	input_iron = new ItemStack(Items.iron_ingot, nbt.getInteger("Iron"));
}

    public ItemStack input_iron = new ItemStack(Items.iron_ingot, 0);
    public ItemStack input_powder;
    public ItemStack output;
    
}

 

 

EDIT:

 

I have found the problem.

The block wasn't connected with the tileEntity but it looked like it was.

Now the connection is good, saving the data is easy.

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