Posted September 13, 201411 yr So I updated my mod and fixed all the errors but there are still a few bugs left. All of my entity eggs are messed up as the egg is called "entity.ape.name" instead of just "Ape" If you could help me figure out the issue that would be awesome, Thanks! Edit: I forgot to add what registerEntityEgg does Class Code: http://pastebin.com/1yfNPuYR Main Class Code: http://pastebin.com/3qYdGjJv Proxy Code: http://pastebin.com/wvePQL6y
September 13, 201411 yr Author You need a lang file. Also don't use whatever your registerEntityEgg method does. Use registerGlobalEntityID, it takes entity egg colors, too. Whenever I try this the game either crashes or the egg still does not exist, I also updated the main class to include what registerEntityEgg does
September 13, 201411 yr Author Im not sure if I am typing the registerGlobalEntityID right, but here is that: EntityRegistry.registerGlobalEntityID(MyEntityApe.class, "Ape", EntityRegistry.findGlobalUniqueEntityId(),(new Color(97, 71, 52)).getRGB(), (new Color(97, 71,52)).getRGB()); And the Crash: http://pastebin.com/7yZFvQr6
September 13, 201411 yr Author Ok I fixed that issue, I figured that out. I do have an en_US.lang but I am not really sure how to use it. But yeah I'm back to the first issue of the egg name being messed up
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