Jump to content

Why does a creative mode player not react to changes of the motion vars?


Recommended Posts

Posted

Heyho Guys!

I have a rather complicate question here: Why can't you change the motion of a creative mode player withe the motionX/Y/Z variable? If I try to change this value, the players movement doesn't change. How can you achieve that it does change?

 

What I want to create is basically a method to shoot entities up into the air. This works for every Entity (ok, i didn't try Enderdragon and Wither) except for Players in creative mode.

 

How can I fix this? There must be a way!

Posted

Was it failing for player in creative mode at all or just a player in creative mode flight?

 

I know flight disables most external movement (explosions, fluid streams, gravity etc) so you might want to look in that code, I'm sure there's a way to get around it

Posted

OK, I have now fixed the bug!

 

The problem was that the velocity of the player is controlled on both client and server side. I added a packet which sends the actual velocity of the player to the client side and writes it into Minecraft.thePlayer. This finally works as I expect it.

By the way, the same thig is also done in the explosions.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.