Posted September 15, 201411 yr Is there a way to access the NBT data of a crafting ingredient upon crafting without writing a new crafting GUI? I need to simply transfer an NBT value to the resulting item. I found that maps use the onCreated() method, but this does not pass the ingredient items. I'm willing to accept different approaches to my mod... I have a custom book with specific coordinates stored in NBT (for teleportation: the book does not get consumed upon teleporting), and I have a new item, a sheet of paper, that I want to receive these exact same coordinates. My initial plan is to basically craft this custom book with a blank sheet of paper, and the paper will be single use teleporting for the same coordinates. If the NBT of the ingredient is not readily accessible without overriding the vanilla crafting GUI, then I need to approach the mod differently. Thanks much! I'll need help, and I'll give help. Just ask, you know I will!
September 16, 201411 yr yes it is possible create a new recipe class extending the one you currently use @Override public ItemStack getCraftingResult(InventoryCrafting crft) { create and return the itemstack that the user will receive
September 16, 201411 yr Author I really feel like I should have thought of that. I did however simply change my approach to my mod. Now using the book will create a paper and the books contain 10 papers. Simple, clean, and makes sense. I'll need help, and I'll give help. Just ask, you know I will!
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