Posted September 20, 201411 yr I made a grappling hook of sorts. Basically I just copied the Ender Pearl entity, changed the gravity and added some stuff. It used to work fine, but now for some reason when it hits a block nothing happens. I didn't think I changed it at all after I got it working, but if I did I have no idea what I messed up. Can someone take a look at this and help me understand why it's not working? package com.fandomcraft.entity; import java.util.Random; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.entity.projectile.EntityThrowable; import net.minecraft.item.ItemStack; import net.minecraft.util.DamageSource; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.living.EnderTeleportEvent; import com.fandomcraft.main.Main; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class GrappledHook extends EntityThrowable { public boolean canSteal = true; public GrappledHook(World p_i1782_1_) { super(p_i1782_1_); } public GrappledHook(World p_i1783_1_, EntityLivingBase p_i1783_2_) { super(p_i1783_1_, p_i1783_2_); } @SideOnly(Side.CLIENT) public GrappledHook(World p_i1784_1_, double p_i1784_2_, double p_i1784_4_, double p_i1784_6_) { super(p_i1784_1_, p_i1784_2_, p_i1784_4_, p_i1784_6_); } protected float getGravityVelocity() { return 0.05F; } int fadeTimer = 0; protected void onImpact(MovingObjectPosition mop) { EntityPlayer player = (EntityPlayer)this.getThrower(); if (mop.entityHit != null) { mop.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), 0.0F); if(mop.entityHit instanceof EntityBokoblin) { Random r = new Random(); int stealChance = r.nextInt(5); if(stealChance == 1) { player.inventory.addItemStackToInventory(new ItemStack(Main.skullNecklace, 1)); } } else { player.playSound("fandomcraft:ropeSwing", 1.0F, 1.0F); Random r = new Random(); int i = 1 + r.nextInt(100); if(i <= 25) { player.inventory.addItemStackToInventory(new ItemStack(Main.rupeeGreen, 1)); } if(i > 51 && i <= 55) { player.inventory.addItemStackToInventory(new ItemStack(Main.rupeeBlue, 1)); } if(i > 71 && i <= 72) { player.inventory.addItemStackToInventory(new ItemStack(Main.rupeeRed, 1)); } if(i == 73) { player.inventory.addItemStackToInventory(new ItemStack(Main.rupeePurple, 1)); } } if (!this.worldObj.isRemote) { if (this.getThrower() != null && this.getThrower() instanceof EntityPlayerMP) { EntityPlayerMP entityplayermp = (EntityPlayerMP)this.getThrower(); if (entityplayermp.playerNetServerHandler.func_147362_b().isChannelOpen() && entityplayermp.worldObj == this.worldObj) { EnderTeleportEvent event = new EnderTeleportEvent(entityplayermp, this.posX, this.posY, this.posZ, 5.0F); if (!MinecraftForge.EVENT_BUS.post(event)) { // Don't indent to lower patch size if (this.getThrower().isRiding()) { this.getThrower().mountEntity((Entity)null); } this.getThrower().setPositionAndUpdate(event.targetX, event.targetY, event.targetZ); this.getThrower().fallDistance = 0.0F; } } } this.setDead(); } } } }
September 20, 201411 yr Try to remove the event and use the MovingObjectPosition x,y,z just to make sure something isn't modifying / canceling the event.
September 20, 201411 yr Do you have an event handler for the EnderTeleportEvent? If so, would you mind posting it, as the issue might be related to that? Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
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