Posted September 23, 201411 yr Hello, Right now I am trying to add a new part to the player model. It renders fine, except for the texture. I can't figure out how to make it use an extra texture file, so instead by default it uses the head and body texture. How can I set it up to use another .png file for the extra player model part? Thanks, Noodly_Doodly
September 23, 201411 yr The texture gets associated in the Renderer class, so you'll need to make a custom one that links to a modified PNG asset and then register that as the renderer for the player. Check out my tutorials here: http://jabelarminecraft.blogspot.com/
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