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Are you talking about blocks?

 

A way to change blocks is to use metadata. Create an array of IIcons, and fill it up in Block#registerBlockIcons.

 

Then you can do something as simple as

@Override
@SideOnly(Side.CLIENT) // Overriding methods that are only on the client should be marked SideOnly
public IIcon getIcon(int side, int meta)
{
    return iiconArray[meta];
}

 

I forget the actual method names, but I'm sure you'll find it in the Block class.

 

Then instead of changing textures on interact, just change metadata. If you're already using metadata, I think you might have to use a TileEntity to store the block's texture. Just override canUpdate in the TileEntity and return false since it's just there for storing data.

BEFORE ASKING FOR HELP READ THE EAQ!

 

I'll help if I can. Apologies if I do something obviously stupid. :D

 

If you don't know basic Java yet, go and follow these tutorials.

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