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I've got a question, which is I think not solemnly connected to minecraft forge only, but I hope you guys don't mind if I post it here anyway :)

 

When creating a new instance of an object derived from entityLiving aka my new mob entity, I'm using three ways of injecting data into it:

  • fist, the initialising by the constructor itself, here I'll put all the default data.
  • second, the readSpawnData method added via the IEntityAdditionalSpawnData interface. Here I put all the data different from the default data.
  • third, the readEntityFromNBT method. Here I'll inject all data accumulated from past incarnations of this entity if there have been past incarnations of this entity.

 

Now my questions are a) are there any other means of injecting data into a new entity? and b) is this the correct sequence or do I miss something?

running minecraft on Mac OS X - Sierra --- creating code since 1986 ... --- मेरा दिल भारतवासी है!

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