Posted October 10, 201410 yr Hey Guys, I really need your help I'm programing a custom Recipe Hander, who can handle item crafting, Class crafting(Items which are instanceof any class) and crafting with nbtTags. But my problem is, in the program code is a mistake, or more, I don't really know, but I'm stuck. I searched them for like 5 hours now, but I cant find it(or them). package de.kloon.advancedguns.morestuff; import scala.tools.nsc.interpreter.IMain.Request.ClassBasedWrapper; import net.minecraft.client.Minecraft; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.server.MinecraftServer; public class KloonsCustomRecipeHandler { private ItemStack[] slotsBase; private Class[][] classBasedRecipe; private ItemStack[] classBasedRecipeOutput; private ItemStack[][] itemBasedRecipe; private int RecipeNumber = 0; public KloonsCustomRecipeHandler(ItemStack[] slots, int numberofrecipes){ this.slotsBase = new ItemStack[slots.length]; this.classBasedRecipe = new Class[numberofrecipes][slots.length]; this.classBasedRecipeOutput = new ItemStack[numberofrecipes]; this.itemBasedRecipe = new ItemStack[numberofrecipes][slots.length]; } public boolean checkforItemBasedMatchingRecipe(ItemStack[] slots){ for(int i = 0; i < itemBasedRecipe.length; i++){ for(int j = 0; j < slotsBase.length - 1; j++){ if(itemBasedRecipe[i][j] != slots[j]){ return false; } } } return true; } public boolean checkforClassBasedMatchingRecipe(ItemStack[] slots){ for(int i = 0; i < classBasedRecipe.length; i++){ for(int j = 0; j < slotsBase.length - 1; j++){ if(slots[j]!= null){ if(this.classBasedRecipe[i][j] == slots[j].getItem().getClass()){ return false; } } } } return true; } public void addClassBasedRecipe(ItemStack output, Class <? extends Item>... classes){ for(int i = 0; i < slotsBase.length; i++){ if(i != slotsBase.length - 1){ if(i < classes.length){ this.classBasedRecipe[RecipeNumber][i] = classes[i]; }else{ this.classBasedRecipe[RecipeNumber][i] = null; } }else{ this.classBasedRecipeOutput[RecipeNumber] = output; } } RecipeNumber++; } public void addItemBasedRecipe(ItemStack output, ItemStack...itemstack){ for(int i = 0; i < slotsBase.length; i++){ if(i != slotsBase.length - 1){ if(i < itemstack.length){ this.itemBasedRecipe[RecipeNumber][i] = itemstack[i]; }else{ this.itemBasedRecipe[RecipeNumber][i] = null; } }else{ this.itemBasedRecipe[RecipeNumber][i] = output; } } RecipeNumber++; } public boolean checkforAnyRecipe(ItemStack[] slots){ if(checkforClassBasedMatchingRecipe(slots) == true){ return true; } if(checkforItemBasedMatchingRecipe(slots) == true){ return true; } return false; } public ItemStack checkForAnyRecipeandCreate(ItemStack[] slots){ if(checkforAnyRecipe(slots) == true){ if(checkforItemBasedMatchingRecipe(slots)){ return findMatchingRecipe(slots); } if(checkforClassBasedMatchingRecipe(slots)){ return findMatchingRecipe(slots); } } return null; } private ItemStack findMatchingRecipe(ItemStack[] slots){ boolean flag; for(int i = 0; i < itemBasedRecipe.length; i++){ for(int j = 0; j < slotsBase.length; j++){ if(itemBasedRecipe[i][j] != slots[j]){ }else{ return itemBasedRecipe[i][slotsBase.length - 1]; } } } for(int i = 0; i < classBasedRecipe.length; i++){ for(int j = 0; j < slotsBase.length; j++){ if(slots[j] != null){ if(classBasedRecipe[i][j] != slots[j].getItem().getClass()){ flag = false; }else{ return classBasedRecipeOutput[i]; } } } } return null; } } I dont know thee fuck what is going wrong, in fact, It doesn't really check if there is something in the slots and what, I dont really know, I'm as stuck, I cant really think anymore Creator of Extra Shoes Watch out, I'm total jerk, and I'll troll anybody if it feels like its necessary. Pls report me then
October 11, 201410 yr Author Please help me Creator of Extra Shoes Watch out, I'm total jerk, and I'll troll anybody if it feels like its necessary. Pls report me then
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