Jump to content

[1.7.10] [UNSOLVED] Semi transparent blocks glitching in 3rd person


Recommended Posts

Posted

Everything seems to work great when in first person but in 3rd person my semi transparent blocks start glitching a bit.

Notice blocks at bottom of screenshot as well as the block in my hand glitching with entities.

 

Screenshot ---->> http://prntscr.com/4yuh42

 

Relevant code from block class

public boolean isOpaqueCube()
{
	return false;
}

    @SideOnly(Side.CLIENT)
    public int getRenderBlockPass()
    {
        if(transparent){
        	return 1;}
	return 0;
    }
    
    public boolean renderAsNormalBlock()
    {
        if(transparent)
        {
        	return false;
        }
    	return true;
    }

Posted

from Registry Class

blockEmerald			= new ooBlockMetal	("blockEmerald", 3F, 15F, "pickaxe", 1, Block.soundTypeMetal, Material.iron, true).setBeaconBase();

 

Block Class

public class ooBlockMetal extends Block 
{
private Block beaconBase;
private Boolean transparent;
private IIcon Texture;

public ooBlockMetal(String name, Float hard, Float blast, String tool, int toolmat, SoundType sound, Material mat, Boolean trans) 
{
	super(mat);
	this.setBlockName(name);
	this.setHardness(hard);
	this.setResistance(blast);
	this.setHarvestLevel(tool, toolmat);
	this.setStepSound(sound);
	this.transparent = trans;
	this.setCreativeTab(OreOverhaul.tabOreOverhaulItems);

	GameRegistry.registerBlock(this, this.getUnlocalizedName().substring(5));

}

public Block setBeaconBase()
{
	return beaconBase = this;
}

public boolean isOpaqueCube()
{
	return false;
}

    @SideOnly(Side.CLIENT)
    public int getRenderBlockPass()
    {
        if(transparent){
        	return 1;}
	return 0;
    }
    
    public boolean renderAsNormalBlock()
    {
        if(transparent)
        {
        	return false;
        }
    	return true;
    }

@Override
public boolean isBeaconBase(IBlockAccess worldObj, int x, int y, int z, int beaconX, int beaconY, int beaconZ)
{
	return this == beaconBase;
}

@Override
public IIcon getIcon(int side, int metadata) {

	return Texture;
}

@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister ir) 
{
		Texture = ir.registerIcon("oreoverhaul:metals/" + this.getUnlocalizedName().substring(5));
}
}

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Thanks, I've now installed a slightly newer version and the server is at least starting up now.
    • i have the same issue. Found 1 Create mod class dependency(ies) in createdeco-1.3.3-1.19.2.jar, which are missing from the current create-1.19.2-0.5.1.i.jar Found 11 Create mod class dependency(ies) in createaddition-fabric+1.19.2-20230723a.jar, which are missing from the current create-1.19.2-0.5.1.i.jar Detailed walkthrough of mods which rely on missing Create mod classes: Mod: createaddition-fabric+1.19.2-20230723a.jar Missing classes of create: com/simibubi/create/compat/jei/category/sequencedAssembly/JeiSequencedAssemblySubCategory com/simibubi/create/compat/recipeViewerCommon/SequencedAssemblySubCategoryType com/simibubi/create/compat/rei/CreateREI com/simibubi/create/compat/rei/EmptyBackground com/simibubi/create/compat/rei/ItemIcon com/simibubi/create/compat/rei/category/CreateRecipeCategory com/simibubi/create/compat/rei/category/WidgetUtil com/simibubi/create/compat/rei/category/animations/AnimatedBlazeBurner com/simibubi/create/compat/rei/category/animations/AnimatedKinetics com/simibubi/create/compat/rei/category/sequencedAssembly/ReiSequencedAssemblySubCategory com/simibubi/create/compat/rei/display/CreateDisplay Mod: createdeco-1.3.3-1.19.2.jar Missing classes of create: com/simibubi/create/content/kinetics/fan/SplashingRecipe
    • The crash points to moonlight lib - try other builds or make a test without this mod and the mods requiring it
    • Do you have shaders enabled? There is an issue with the mod simpleclouds - remove this mod or disable shaders, if enabled  
    • Maybe you need to create file in assets/<modid>/items/<itemname>.json with content like this:   { "model": { "type": "minecraft:model", "model": "modname:item/itemname" } }  
  • Topics

  • Who's Online (See full list)

    • There are no registered users currently online
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.