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Crafting make game crash


yesod30

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In your main class, in the pre init method you make a new Item variable called

blazeBow

instead of initializing the static one outside of the pre init method.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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Nel preInit hai creato una nuova variabile (Item blazeBow = new blazeBow()) invece di inizializzare quella precedente che già avevi (public static Item blazeBow)

 

(Just had to post this in italian, as I saw the comments in his code)

I try my best, so apologies if I said something obviously stupid!

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Nel preInit hai creato una nuova variabile (Item blazeBow = new blazeBow()) invece di inizializzare quella precedente che già avevi (public static Item blazeBow)

 

(Just had to post this in italian, as I saw the comments in his code)

But this is a english forum, so lets keep it in english please :)

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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