Posted October 28, 201410 yr I've been trying to make a new command for a while now, but everything I do crashes my game. Does anyone know how to make a new command?
October 28, 201410 yr Make a new class extending CommandBase and look into the different command classes on how to properly set it up. To register your command class, in your main class, add a new handler method which has FMLServerStartingEvent as parameter (don't forget to annotate it with @Subscribe @EventHandler ). Within said method, register your command class by calling eventParam.registerServerCommand(new MyCustomCommand()); Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
October 28, 201410 yr Make a new class extending CommandBase and look into the different command classes on how to properly set it up. To register your command class, in your main class, add a new handler method which has FMLServerStartingEvent as parameter (don't forget to annotate it with @Subscribe ). Within said method, register your command class by calling eventParam.registerServerCommand(new MyCustomCommand()); Instead of annotating it with @Subscribe , use @EventHandler . Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
October 28, 201410 yr I make commands with classes that do not extend CommandBase, but implements ICommand. So you can use that too, I don't believe it is very important what you do.
October 29, 201410 yr Make a new class extending CommandBase and look into the different command classes on how to properly set it up. To register your command class, in your main class, add a new handler method which has FMLServerStartingEvent as parameter (don't forget to annotate it with @Subscribe ). Within said method, register your command class by calling eventParam.registerServerCommand(new MyCustomCommand()); Instead of annotating it with @Subscribe , use @EventHandler . Whoops, I just confused that with my coremod :I I make commands with classes that do not extend CommandBase, but implements ICommand. So you can use that too, I don't believe it is very important what you do. Yeah, but CommandBase has most methods already implemented, so you don't need to do the logic for them for yourself. Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
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