Posted October 30, 201411 yr How would I do that? I want the entity following all the time (until it dies).
October 30, 201411 yr Author I think this class doesn't really help me because I don't have an EntityTameable. Isn't there an other method in the world class? I found this in the World.class: getPathEntityToEntity I have no idea HOW and IF this works at all. EDIT: Works fine for me this method! First parameter: EntityPlayer, Second parameter: the entity
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