Drofzz Posted October 2, 2012 Posted October 2, 2012 So i have started to make a pollution mod, where when i i burn stuff the air gets polluted, and the clouds turn black near thouse chunks, you also starts getting harder and harder to breath, if it really goes out of hand.. i plan to make it a bit more interesting, but right now i want to compile the first version of my plugin.. but i dont know how to do it so i tryed the. step 1) ./recompile.sh step 2) ./getchangedsrc.sh step 3) ./reobfuscate.sh it gives me the class files in the reobf /dk/minsk/minecraft/pollution/*.class now i have some textures, that is nowhere to be found, they are in the minecraft.jar file /texture/pollution/Block.png /texture/pollution/Item.png /texture/pollution/Fog.png now i was wondering.. how do i get it proberly working, so i can destribute it, it would be a great help, as this is my first plugin, and i would love to share it with my friend, and expand it Quote
Drofzz Posted October 2, 2012 Author Posted October 2, 2012 okay, so i came to this conclusion that i am a compleete morron. i used the Forge 4.1.4.297 Mod with 4.1.4.298 source.. and the Configuration class did not use getBlock() yet, but the depricated getOrCreateIntProperty(). i figured how to get the Texture working, by simply zip the root of reobf/minecraft, with the images/sounds added. sorry for that, but i am happy now, my first working mod, yay Quote
Viper283 Posted October 4, 2012 Posted October 4, 2012 if your modding on mac, make a .sh file with the following contents #!/bin/bash python runtime/recompile.py "$@" python runtime/getchangedsrc.py "$@" python runtime/reobfuscate.py "$@" if your modding on windows make a .bat with the following contents @echo off runtime\bin\python\python_mcp runtime\recompile.py %* runtime\bin\python\python_mcp runtime\getchangedsrc.py %* runtime\bin\python\python_mcp runtime\reobfuscate.py %* pause this just makes it easier to distribute and you only have to run one file instead of 3 Quote
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